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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 10:01 am)



Subject: Egyptian Artisan WIP


MadRed ( ) posted Wed, 08 March 2000 at 8:59 PM ยท edited Sun, 02 February 2025 at 10:49 AM

file_123195.jpg

Somebody had to do the work. I'm thinking an outdoor scene, near the Nile. I gotta get Bryce...


Ghostofmacbeth ( ) posted Wed, 08 March 2000 at 9:28 PM

Pretty cool .. I have to say I am not really a fan of poser renders but you pulled it off pretty well for a start



Sprout ( ) posted Wed, 08 March 2000 at 10:04 PM

Great picture, too bad that posable skant doesn't turn out better, I shall try to make a morph for it but I have no Idea how to get rid of the spots that do not take a texture. sorry. Like I said thos Great Pic and Concept. Sprout :O)


LoboUK ( ) posted Thu, 09 March 2000 at 8:12 AM

Not bad at all. Like Ghostofmacbeth, I'm not a great fan of Poser's render-engine, but that is pretty damn' good. If you do get Bryce, you'll be amazed at how different the render results are (and how much longer they can take big grin) Paul


melanie ( ) posted Thu, 09 March 2000 at 9:00 AM

I do almost all my renders in Poser. I find rendering in Bryce a pain because the textures are too much of a mess to get right and the colors are always washed out, no matter how much I tweak them in the materials lab, they still don't come out to my liking. It makes me nuts. What I do is bring a Bryce scene in as a background in Poser and paste to the background for shadows and play with the lights. Maybe not as elaborate as a Bryce render, but much less taxing on my nerves. As for this imagae, I really like it, but then, I'm partial to ancient Egyptian history and anything related, so I love it. Melanie


CEBrown ( ) posted Thu, 09 March 2000 at 10:01 AM

Excellent work, though it could use a more "interesting" overall background (simple clouds would work, but I'd love to see an image of Egypt - even a photo of shifting sands - back there), and a post-render touch-up on the shorts/skirt/skant the artisan is wearing


bloodsong ( ) posted Thu, 09 March 2000 at 7:08 PM

heya; pretty cool, though it'd look more like a new work if it didnt have that crack in it. ;) they also painted all the heiroglyphs and carvings, so next you need them doing that.


MadRed ( ) posted Thu, 09 March 2000 at 7:17 PM

You're right, CEBrown, it does need a scenic backdrop. I am Bryce-less, so I have been using Terragen to get some simple backgrounds. This is a WIP, and while the stone block looks great, the image needs ... more. And those damn lights! Good lighting can make or break a scene, IMHO.


MadRed ( ) posted Thu, 09 March 2000 at 7:23 PM

OK, Bloodsong found me out! The block isn't new, it does have a crack, but we lost the warranty so we're stuck with it. And I have an 'Artisan - Painter' as a WIP, which will be posted when he's presentable. He (and others) may be available as a CR2 before I'm done. So let it be written, So let it be done!


melanie ( ) posted Thu, 09 March 2000 at 7:57 PM

It also depends on what this work is being done for. If they're building the Pharaoh's tomb, it would probably be deep under the hills of the Valley of the Kings, so you would only have to put rough stone walls behind them, maybe with some sconces with flaming torches, as if the tomb was just in the beginning stages. There are a lot of possibilties for this scene. I would think a piece as small as the one the man is working on wouldn't have both a sculptor and a painter working on it at the same time. The sculptor would finish his part, then the painter would come in and do his part, whereas, if it were a huge wall of a temple or something, you would probably have a sort of "assembly line" type of operation going on, with the sculptors up ahead and the painters working on the earlier sections. There would be a logical order for the completion of the work. This is great and really does something for the imagination. Melanie


melanie ( ) posted Thu, 09 March 2000 at 7:58 PM

... Also, I can't really tell if that's a crack or a joint between stone blocks that has eroded. Melanie


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