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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)



Subject: Anthony/Nosfiratu......or anyone??? The crosstalk fix????


maclean ( ) posted Fri, 23 August 2002 at 3:49 PM · edited Fri, 14 February 2025 at 4:51 PM

I just d/ld the manual and haven't read through it yet, but doing a quick check for the first thing I wanted to see .... 'Crosstalk - The Final Fix'...I can't find any reference to it at all. Has anyone seen it yet? Steve said it was fixed and I'm dying to know how. And I don't want to wait till Aug 28th to find out! mac PS That's the delivery date I got (UK). Can that be right?


Spanki ( ) posted Fri, 23 August 2002 at 4:06 PM

I doubt that they'd mention the (bug) fix in the manual. From a programming point of view, the fix should have been pretty easy. Obviously I know nothing about their code, but depending on how it's laid out, it could have been as easy as a 'one liner', to a few programming man-days... then again, if the code was really sloppy, it may have taken weeks ;). At any rate, it was a bug, and they've said that they've now fixed the bug - that's enough for me, unless it pops back up again.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.


maclean ( ) posted Fri, 23 August 2002 at 4:10 PM

So you reckon it's fixed without us having to do anything? I had imagined 'a fix', as in 'you have to do this to fix the dratted thing!' Hope you're right, spanki. That'd be coll. Thanks mac


maclean ( ) posted Fri, 23 August 2002 at 4:11 PM

It'd be COOL too! LOL. Danged fingers! Mind of their own at times! mac


Spanki ( ) posted Fri, 23 August 2002 at 4:41 PM

O, yeah... I don't expect that there should be nothing that we need to do - it should be fixed entirely in the code. I don't know if the problem even existed in earlier versions (?), but if so, I'm surprised it wasn't fixed before now.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.


Nosfiratu ( ) posted Fri, 23 August 2002 at 4:47 PM

That is my belief, but don't quote me on it.


maclean ( ) posted Fri, 23 August 2002 at 4:53 PM

So....if it isn't fixed, I can't say "But Anthony said 'That is my belief'" Ooops! LOL. Thanks guys. I shall now forget crosstalk and look at the rest of the manual (and then the the hi-rez version whenever it d/ls) mac


belalarue ( ) posted Fri, 23 August 2002 at 6:14 PM

what is cross talk???? sorry, but if i dont ask ill never know. as many times as ive heard it mentioned i cant pick up the meaning in context.


Spanki ( ) posted Fri, 23 August 2002 at 6:23 PM

Crosstalk happens when you have two characters in the scene at the same time... load up two Vicky characters, on one of them, set the 'Super Hero' full body morph... note that BOTH characters now (still) look the same. The morph dials spill over to the other character.. ie. Crosstalk.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.


belalarue ( ) posted Fri, 23 August 2002 at 6:36 PM

thanks sir for that clarification


Ajax ( ) posted Fri, 23 August 2002 at 6:53 PM

Anthony, did they fix that irritating thing where the settings of valueParm dials don't get saved in poses?


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crisjon1950 ( ) posted Fri, 23 August 2002 at 9:56 PM

file_21292.jpg

Here's a good example of Crosstalk.


crisjon1950 ( ) posted Fri, 23 August 2002 at 9:57 PM

file_21293.jpg

This is the way the figures should look.


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