Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
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Attached Link: http://www.renderring.com/hdri/bloblinks.html
I was browsing the old thread about global illumination so I gave it a try with some spherical panoramas and it worked great. That animation in the link is all bryce, regular antialiasing, one minute per frame render time. I created a sphere hollowed it out, applied the panorama picture, added a radial light with no falloff, and then I just added some blobs and rendered. Default mirror material.