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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: Elbow geometry showing (uuuuurrrggghhh !)


purplehayes ( ) posted Mon, 02 September 2002 at 9:48 AM ยท edited Tue, 07 January 2025 at 12:37 PM

file_22276.jpg

Hi folks ! I'm quite new to fiddling around in poser (as a hobbyist, about 6 months in and out), so here's a question that might have benn answered long ago...hoping you will have the patience to answer it again. As you can see, this is an image of the elbow of Posette in 2 different positions (P4NF, default state). Ugly, unnatural to say the least (even though I used Staale's vbuster as a texture for the big one...). My question is: how is it possible to get rid of this really annoying problem ? Joint parameter settings, different lighting, camera placement, postwork ? Any suggestion deeply appreciated. Purplehayes


lesbentley ( ) posted Mon, 02 September 2002 at 10:13 AM

I think this is just a problem with current Poser characters that we have to learn to live with. I usually end up touching up the elbows and knees in postwork, some characters are better than others in this respect, I find the P4 characters quite bad, "Latexa V2" to be the best of my characters, with Victoria 2 somewhere in-between. Unfortunately Latexa V2 was no longer available for download the last time I looked.

Playing with the joints in the Joint Editor has possibilities, but I don't have the experience to give advice in that field.


VirtualSite ( ) posted Mon, 02 September 2002 at 10:40 AM

They seem to have corrected this in P5. Let's hope so. It drives me crazy as well. :)


EricofSD ( ) posted Mon, 02 September 2002 at 3:27 PM

I'm with lesbently, I just blend it a bit in PS and soften the shadows. Works fine for stills. Looking forward to P5.


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