Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
Hi Des, it isn't easy let me tell you. So far I've just about got all of everyday clothing that's ever been released for Vicky scaled to work as Millennium Teen, Natalia and Dina V clothing. The process that I have used is this... Load in the original Geometry of the Zeroed Figure that you want the clothes to conform too. Then open up your figure library and load the outfit that you want to convert to that character. Scale the outfit to fit that character then export that outfit as a new object file. Now comes the really hard and tricky part... If the mesh splits of the outfit are already cut in a similar fashion as the character it is going to be used on, than you are in luck and can use the joint parameters of a previous outfit for that character as the template for your new outfit. However, if the mesh isn't split the same way, you need to take it into a modeling program (I use Truespace) and redo the mesh and mesh breaks. Once done, then I import the JP's over to the new object and PHI file. It's a bit of a pain to do, but this way my other characters are able to have an expanded closet of clothes. Particularly the Preteen who has very little clothes to work with and not much Community support as Victoria. Jack
Attached Link: The Worst Part of the Job
It depends if you're doing a still or an animation. I can't really help you with an animation, but I used it in a still on the Preschooler. I posed the preschooler, saved the pose to a dot, the applied it to the outfit. Then, I scaled down to fit closer, and moved parts around until I declared it good enough. There's still a decent PITA factor involved, but sometimes that dress is just TOO perfect and the P4girl just isn't.Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=347959
Thanks you. Another hint: you can use the group tool in Poser to reslice the mesh rather than taking it into another modeler. If you load and zero your base figure and put them in outline mode, you can see where the joint breaks are. Thip explained it in a tutorial on the Amapi forum a while back.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Attached Link: http://home.att.ne.jp/yellow/RUBI/gazo/Nagiko_download/Nagiko_download_coclothes.html
I've tried altering this dress to fit either model but yeesh, the results aren't pretty folks. I've seen this dress in the gallery time and time again resized to fit other characters...how the bloody hell did you accomplish it??? :)