Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)
Content Advisory! This message contains nudity
From what I've seen so far, I am less impressed with the new firefly render engine. Objects appear less detailed, more washed out, more like a cartoon. This may also be due to the fact that people are MAKING their stuff in P4, tested with a P4 render engine, and then comparing that with the same done in P5 w/o the tweaking, jsut imported and rendered. I really don't notice much of a difference aside from ray-tracing, which isn't all that great, except for reflective light, which no one notices anyways.
"This may also be due to the fact that people are MAKING their stuff in P4, tested with a P4 render engine, and then comparing that with the same done in P5 w/o the tweaking, jsut imported and rendered. I really don't notice much of a difference aside from ray-tracing, which isn't all that great, except for reflective light, which no one notices anyways. " Yes, it is, Evo. Your second point also is attributable to the first. You won't notice the jump in quality and functionality until people redesign the materials set ups for their P4 scenes for P5. "But from what I can disearn P5 attempts to use a displacement map in it's place. and at some point will lock up. " I haven't noticed this. I would simply say, at this point, that firefly expects displacement if the option is available. I had problems with P4 PZ3's because P5 would auto-set a displacement value with no map on import. Whether this is a problem with P5's import, or P4's file writing, I couldn't say. I'm sure some of our local people are already considering these issues, and wanting to be the first to make a utility to streamline imported P4 PZ3's so that no tweaking will be necessary. We'll see. Nice image, btw. ;) Paul
I'm going to guess for now ( and this is just a guess ) that the reflection of the surrounding materials is negating shadows. Without seeing the mat set up and the render options, I have no way of evaluating that question with accuracy, Sean. Beyond that, it could also be the lights, although I don't know why they would change on import, so I'd rule that out until I'd explored other possibilities. Paul
No shadows, because he turned them off.... "previous attempt to use the shadows and the rest the render would lock at about 40%-50%..." ;)
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This is what I been wanting to see. A PZ3 from P4, in P5 using the render engines. This is what I found, As Entropic noted materials are different in firefly, specifically bumps and displacment maps. Firefly don't use bumps. But from what I can disearn P5 attempts to use a displacement map in it's place. and at some point will lock up. Now this is not a slam or praise. This is just to show what the two renders look like side by side and with a complex scene (which is what I do alot of).