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Subject: [WIP]: Family on the plains


arcady ( ) posted Sun, 26 March 2000 at 9:29 PM · edited Fri, 02 August 2024 at 4:24 PM

Content Advisory! This message contains nudity

file_124104.jpg

This is the current status of my project to demonstrate the basic appearance of the people of culture in my fantasy world. I suppose the people in this scene have spotted something 'up ahead'. Perhaps it's part of a hunt. I've been having trouble with the girl; she's actually slightly below the terrain's surface level there. Part of her feet is cut from this. Yet despite even that she seems to be floating in mid air and the shadow is not wuite where it should be...

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arcady ( ) posted Sun, 26 March 2000 at 9:36 PM

That should be 'of A culture'... :) anyway, since I'll know I'll get asked: This is a bronze age world. Many societies in the ancient world wore little to no clothing. And many socieites even today don't cloth children. In this case the right to wear the loincloth comes as part of the coming of age ceremony. The intention in the atmosphere was to simulate a hot humid place. Not sure if that suceeded or not. Probably in some ways yes, and others no. I've noticed that my renders look best if I render really big then scale it in half in Photoshop. So a 800800 scaled down 50% seems to end up looking better than a 400400 render. Odd.

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ClintH ( ) posted Mon, 27 March 2000 at 6:31 AM

Cool! Thanks for showing us. They look great. I almost 100% of the time render double size. Then scale it down to what I need. Keep up the good work! Clint

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arcady ( ) posted Mon, 27 March 2000 at 10:09 AM

Takes forever though... :) I rendered this at 8xx by 700 (don't recall the width off hand) and 144 dpi. Then cut in half by leaving the size as is but cutting the dpi to 72 (which is the best a monitor can deal with anyway). The redner went from somewhere close to half past noon yesterday to just before 3pm. On a 500mhz system with 256 Ram and a top notch 3D video board...

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AzChip ( ) posted Mon, 27 March 2000 at 10:09 AM

Arcady - Looks great. I really like the composition -- how the people are arranged is quite dynamic. I think the problem you are having with the girl seeming to float is caused by her standing in the man's shadow. If you could see her shadow touch her feet, it might anchor her to the ground more effectively. A couple picky observations: The woman's camera right leg looks a little awkward -- maybe she has it a little too far away from her center of gravity? The surface characteristics of the fabric on her loin cloth make it look like it's copper metal -- fine if that's the effect you're striving for, but odd in a bronze age culture that would prize these metals for only the most essential uses of them. And finally, the man's cape seems to be in a strong wind, but there's no indication of wind on the womans' cape or loin cloth. The yellowish haze near the horizon does a good job of making the scene feel humid. This looks really cool. - Chip


arcady ( ) posted Mon, 27 March 2000 at 10:15 AM

AzChip: Good points. I'll see what I can come up with. The original reason for the cape being like that was to keep it from 'popping through' the ground. Which in his pose it will do on a level surface such as that I was posing it in in Poser... :) Maybe I should bring all the figures into Poser together and see how they look together in an app where I can also change them together... then export them one by one... As for the woman, I think I may need to drop her down a notch or rotate her 'roll' (I think) so that the weight is more on her left leg (the outstretched one). And of course deal with that shiny loincloth... :)

Truth has no value without backing by unfounded belief.
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