Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)
It's the function of the number of posts in a particular period. You can do a search and find older posts. Yeah, the Conan thing is a bit outdated. Bryce 6? I think Corel employees and Bryce beta-testers take an "oath of death" when it comes to new releases of it's software. Beta-testers are even secretive to revealing who they are. I believe I know a few, but the whole Corel Cult thing is ironclad enough to scare me into not even saying aloud who I think they are.... (j/k) really...no seriously...
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oh, trust me, nothing. They all sign NDA's.
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When does Corel plan to launch Bryce 6 anyway? Every program has had an update recently. Max, Maya, C4D, Truespace, Poser etc. Does Corel still think it can wait for another year before it starts to lose users?
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I'd really like to have motionblurr and faster rendering and better modelling tools etc. Better a fast and slightly buggy Bryce with motionblurr and a faster renderer than a stable but slow one.
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I mean fast like in Cinema 4D or something like that. Cinema's renderer can raytrace and is still lot's faster than the one we have in Bryce. Okay, Cinema's render is probably not a TRUE raytracer like the bryce renderer, but why would anyone want a true raytracer if you can make faster 'not-100%-true-raytracer' that creates great images too? And how about Brazil. It's robust, easy to use, it has many advanced features wich are not available in bryce and it still renders much faster than bryce. The scanline render of 3DSMax doesn't create the same quality as bryce.
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Lets not rush the next version of Bryce out the door. You really don't want a buggy but faster rendering program. Don't want a bug that locks up your machine so bad that you have to pull the plug on the computer. Have heard one well known piece of software that does that. Will probably get some bugs anyway but lets not have them leave more in because of time restraints. As far as new functionality, I would like to have plugins. Would like to select meshes by name.
I've looked at Cinema 4D, it is fast, I don't know what kind of rendering engine it has, but it does look good. Of course the catch is, of course, it costs a lot more. I've drooled over 3D Studio Max ($3,500) with its plugins Final Render ($700), and Brazil ($1,200). These are some of the most amazing renders I've seen. (realistic) I'm actually considering Truespace 6. I got to play with version 5 for a couple hours and it was what I wanted. Not only can you model traditionally, you can also boolean (which is what i am used to) and it works perfectly. I made a booleaned object, "deleted" the negative parts, exported it to Bryce, a perfect single mesh. For $600, and for everything it does, I think Truesapce 6 is amazing. I'm still looking though...and waiting for the specs on Bryce Pro. AgentSmith
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Not sure about saving the viewpoint, kinda silly not to have that...all else fails I would just write down the camera xyz. I'm not too concerned with textures, I make almost all mine now in Photoshop.
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The pricetag on the faster and good renders are the only downside. but I agree that it is a mayor point. still I think that if you can make final render for 700$ than bryce can be just a little faster for a slightly lower price than final render. personally I think the gap is too big. By the way: Brazils price of 1200$ is an introduction-price. It's going to go up to 1500$ in a short while.
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Oh yeah? Listen to this wierdness... Caligari is the company that makes Truespace 6. If you now own one of its rivals programs (like Bryce), you can buy Truespace 6 Full for only $299 instead of the regular $595... Their accepting a LOT of qualifying products. How crazy is that? I guess it's a good way of getting the person to start using Truspace insead of something else, and then to "turn" them. Craziest thing I've ever heard. AgentSmith
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Attached Link: http://www.caligari.com
Most importantly it takes PLUGINS...which I believe do those things. (Raypak, Anipak, etc.) Oh, yeah the metaballs. It has meta-primitives in the shape of cubes, rounded cubes, cylinder, rounded cylinder, sphere. Exactly what Bryce needs.(IMO) Booleaned parts export out as a single mesh, not a giat collection of positive/negative primitives. Perfect for UVMapping, which Truespace also does. It's not that I will switch from Bryce to Truspace, but boy would I love to include it. AS
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giat=giant
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I think I can't keep running away from other programs. Sooner or later Bryce is going to be too amaturistic to work with all the time. I was planning to learn C4D this year, but I have my examinations this year and I don't even have enough time to make more than 2 good images every month. So much to do and so little time AAAARRRGGHH!!!! I'm going mad one of these days.
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One cool feature is that you can draw a shape and have it extruded. Can also do that for lathing too. Kinda like making a terrain or symmetrical lattice except you don't have to worry about the flat part at the bottom. Plugins are a good thing, I downloaded the sdk so I could write some plugins. Probably write a camera position saving plugin. The Darktree shader plugin looks interesting but they are not free. They do have free plugins to download at the site. Bryce works well with Truespace. One thing you have to be wary of is Truespace metaballs, if you want the object to be one mesh, no problem but if you want to have separate meshes then you have to group them. Also Bryce makes these metaball primitives when you import the file from Truespace. Have to pick them out by hand, yuck. Probably there is a fix for this somewhere. I plan to keep them both, maybe do simple pictures in Truespace to climb the learning curve.
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AgentSmith, Clay, why does the Bryce forum always have about 300 messages, and the Poser forum more than a thousand? Are we limited here somehow, or it's just the function of the number of posts in a particular period? BTW, it would be great if we could have something else instead Spotlight with Conan Hunter in the masthead. :-)
-- erlik