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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: fractal art


Battleangel21 ( ) posted Thu, 17 October 2002 at 9:09 AM · edited Tue, 28 January 2025 at 6:21 PM

can someone explain how the fractal art is done in 3d. ive been looking at the galleries and some of it is great but i know its more than just simple multireplicationwith angel offsets. is there a tut out there somewhere?


Rosemaryr ( ) posted Thu, 17 October 2002 at 9:59 AM

There are some programs that produce actual 3d models (LSystems -- importable into Bryce), and 3d-like stuff (Xenodream -- internally rendered to a 2d image.

In addition, a 2d fractal image can be used to create a G2H (greyscale to height) map which in Bryce can be used to make a terrain, which can then be textured with the original fractal if you want those colors.

I'll track down some tutes and links if no-one else has them ready to hand.

RosemaryR
---------------------------
"This...this is magnificent!"
"Oh, yeah. Ooooo. Aaaaah. That's how it starts.
Then, later, there's ...running. And....screaming."


ringbearer ( ) posted Fri, 18 October 2002 at 1:49 AM

Attached Link: http://www.j.b.allen.btinternet.co.uk/fracttut/disfractut.html

You can also import pgm files from Xenodream into Bryce. Check out smithgiant for some examples. http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=smithgiant Jonathan Allen has a tutorial on disrupted fractals in Bryce. Maybe that will help you. Arleen

There are a lot of things worse than dying, being afraid all the time would be one.

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