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Subject: Newbie help!!!!!!!! Alpha Image Creation In PS6


Stonefist ( ) posted Tue, 22 October 2002 at 4:36 PM · edited Sat, 03 August 2024 at 3:16 AM

Is there a way to make an Alpha map in PS6? If so can somer one point me in the right Direction, Im Trying to make some Alpha maps for some Textures I wanna use in Deep Paint with Texture Weapons..... Thanx if anyone can help....


lundqvist ( ) posted Wed, 23 October 2002 at 3:42 AM

If the image you're working with loads into PS as a background (it would if it started out as a format without an embedded alpha, such as JPG, GIF, BMP, etc.), select it in the layers palette and double-click it to transform it into a regular layer (the "background" cannot have an aplha channel). Now you can add a layer mask to it. The layer mask will be the layer's alpha channel (you can view it in the channels palette if necessary). PS Stores all Alphas in the document (whether layer masks or just standalone alphas) as "channels". Alternatively, you can just go to the channel pallete and create a new blank alpha channel, but that won't automatically be applied to any specific layer.


Stonefist ( ) posted Wed, 23 October 2002 at 3:06 PM

Thank You Lundqvist, i will Try it as soon as I get home....


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