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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: Night & Day : Another bryce project


pidjy ( ) posted Thu, 24 October 2002 at 5:30 AM ยท edited Sun, 02 February 2025 at 5:53 AM

file_28753.jpg

After paying with ruins, I've decided to build realistics building (european style) that could be used for day or night views. Still working on the main door and the roof. I will also add some stuff and lightings in the shop.


airflamesred ( ) posted Thu, 24 October 2002 at 6:16 AM

the night looks really good


lsstrout ( ) posted Thu, 24 October 2002 at 8:04 AM

Yes, the lights for the night view are terrific. The day view looks a little blah, when you get the shop together, that will help a lot. Perhaps you can also do the day version of the apartment interiors. Or maybe you were going to already. :) My two suggestions: Flower boxes and pigeons. Pretty soon I won't have to visit Europe, I'll just look through Pidgy's models. ;) Lin


pidjy ( ) posted Thu, 24 October 2002 at 9:05 AM

There is the day version of the aparments.. just got to turn the light on.. Duruing the day when you look at apartment windows.. you only see the outdorr reflexion in the windows glass.. untill it's lit from the inside. I will add some flower boxes.. of course.. Cheers


SAMS3D ( ) posted Thu, 24 October 2002 at 9:19 AM

I love the night one, the lights in the windows and the fact that they are showing something is great...Sharen


Trouble ( ) posted Thu, 24 October 2002 at 10:41 AM

Yep...I think the night one is better and I like the suggestions for flowerboxes. Cie


lsstrout ( ) posted Thu, 24 October 2002 at 12:26 PM

I will now reveal startling information about myself - I like to look in people's windows when I walk down the street. If the light is right, you can see in, even into apartment windows. If nothing else you can usually see curtains or blinds. Sorry to be nitpicky about this, but I selfishly want to see into the windows of the day version. Lin, Brycer, cookie fancier, and budding Peeping Tomette.


madmax_br5 ( ) posted Fri, 25 October 2002 at 2:27 AM

This is a job for total internal refraction.


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