Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 27 5:49 pm)
Each of the different models uses its own unique mapping template. Samples of these are included on the second P4 CD. Get the essential "UVMapper" utility from Steve Cox (link on sidebar --> ) and read the tutorial on his site. That should get you jump started. -also see the "What is the best object mapping utility?" thread from earlier tonight for some additional usage details.
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I am trying to make a texture for a character I am making and I couldnt find any good tutorials on how to do so. But, I did notice from textures that I have downloaded that the different body parts are never the same scale or in the same place from texture to texture. Is there some sort of template Poser4 uses or does it automatically recognize what a the back of the figure is and what the eyeball is etc.? I could use any help I can get from anyone (especially a nice tutorial) thanks