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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: Texture misalignment problem...


Roshigoth ( ) posted Wed, 05 April 2000 at 1:00 AM ยท edited Thu, 08 August 2024 at 10:45 PM

file_124666.jpg

I just morphed up a new character (thanks Trav), and for some reason, all of my textures are slightly misaligned. As you can see, the problem areas are the eyebrows and the lips. This is probably the texture that shows it the least. In some of them, the misalignment was really obvious and horrible looking. Just wanting to know if anyone has any suggestions or ideas as to why this might have happened? Could it be due to the morphs? I've never had tex probs caused by morphing before, but who knows? Thanks, Rosh


Roshigoth ( ) posted Wed, 05 April 2000 at 2:01 PM

Not worried about the spottiness under the lips... I was more worried about the top of the lip, how it's not all covered by the lip texture. Oh well.. I did morph her quite a bit.. it's amazing how little you notice the change until you look at posette and a morphed character side-by-side or one after another.. I'll have to cut back on the long-face effect, I guess. Pity, too, because that's what I really wanted in this character. =( Anyone know of a good hollow cheeks morph for posette? Perhaps I can get the look I want that way.. Thanks, Rosh


picnic ( ) posted Wed, 05 April 2000 at 2:09 PM

Rosh, I think I used Trav's square face morph and then reversed it--or at least part of it as I remember. One of my figures had quite hollow cheeks. I'll see if I can remember. Diane B


picnic ( ) posted Wed, 05 April 2000 at 2:20 PM

Rosh, I looked at mine and monkeyed with some of my morphs on my loaded with morphs P4 woman. I believe Trav's 'swell cheek' morph works the best (reversed). You get a quite hollow cheek effect. diane B


Roshigoth ( ) posted Wed, 05 April 2000 at 3:18 PM

Thanks Diane. I'll try that. =) Rosh


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