Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 9:50 pm)
Yes, it really works, although it can be challenging to set up properly. Depth cue can be used to create hazy, murky, or foggy scenes. The colour is determined by the background colour (or background image). The strength of the effect is determined by the object furthest from the camera.
Poser 5 gives you a bit more control over the feature.
Video clip with depth cue (MPEG format, 557KB)
If you want a little more control over your depth cueing, you can do it in post-processing, like this: First, generate a depth map by enabling depth cueing, turning off all the lights, setting the background color to white, and zeroing all ambience, and rendering the scene. (This information is courtesy of williamsheil.) Now, feed your original render and the depth map to Defocus Dei, a $69 program by MooTools (formerly Blackfeet), at http://www.mootools.com/plugins/us/defocus/index.htm . The program does all sorts of interesting depth-of-field effects (depth of field, atmospheric perspective, saturation, hue, and luminosity, depending on depth). It is a lot quicker to try different variants in post then by rerendering again and again. Of course, for animations, you'd have to render as individual frames, run the frames through DefocusDei, then put them back together, which might be a pain. Lynn Grant Castle Dev Group
Attached Link: http://valstuff.members.easyspace.com/freedomstuffs_000005.htm
When combined with Photoshop, Depth Cuing can be used to simulate Depth of Field blurring. Above is a link to a brief tutorial I did based on this technique, and I have two pics in my gallery that show what it's like.Remember, kids! Napalm is Nature's Toothpaste!
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=244248
Here's a sample image where I used depth cuing to create a "mask" layer" for blurring the original, non-depth cued image... presto, depth of field.Remember, kids! Napalm is Nature's Toothpaste!
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Is P4 Depth Cueing of any real value? I understand its purpose, but whenever I apply it to even the most brightly lit scenes it casts a black pall over everything. Except for very close objects it usually obscures them beyond recognition. Does anyone find this feature useful? Have I missed something?