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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 9:14 am)



Subject: Shademaster, to answer your question....


Zenman53186 ( ) posted Sun, 08 December 2002 at 10:15 PM ยท edited Tue, 29 October 2024 at 6:22 PM

...about your RenderEnhancement lights in P5. As you saw by the Gallery posting: http://www.renderosity.com/viewed.ez?galleryid=291628 the lights work well. However, the ball with it's image is included in the render, and as you can see, it rendered black. I have been unable to find a way to get it to render. Just as a test, I imported the default Poser hires ball with normals reversed (so that you can only see the inside), and could not find a way to get it to render either. Full of global lights with the camera in the center, and still renders black. Wierdness.


Shademaster ( ) posted Mon, 09 December 2002 at 6:32 AM

Thanks a lot for answering my question. JeffH tried it too and couldn't get it to work. Sounds like a challenge to get it working right! Thanks for telling me. I'll let you know once I succeeded.


williamsheil ( ) posted Mon, 09 December 2002 at 7:47 AM

Can't find any reference to the original question, so I'm not quite sure of the reference, but... If you want a backdrop type prop image to render in P5 (and the same applies to any 'mapped environment sphere' type props), connect the image to the ambient channel (instaed of diffuse) for the prop/sphere material, and it will illuminate itself. No need for any additional lighting. Bill


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