Softwares: Daz Studio 4
License: This is licensed for commercial or non-commercial use.
Contents of the zip file:
Folder Documentation - Readme
Folder Runtime - needed textures
Folder Shader Presets - shader
Simply unpack the entire contents of the zip file into your content folder.
Select an object and apply the shader to it.
I shot the photo of the microfiber blanket myself and made the needed maps.
Change settings for fiber length and density in the surface area under Geometry - Displacement: Displ.Strength - values from 0.01 - 2 possible
min. and max. Displacement should get the same values except for the presign; SubD Displ. Level - fiber density - values from 0 - 12 possible (lower value = lower density)
The shaders are seamless, so you can use the settings for "horizontal" and "vertical tiles" to specify how often the shader is repeated on the selected surface
SmidA 10:25PM | Wed, 10 March 2021
Have fun with these shaders, you are welcome...
maneki_neko 5:03PM | Wed, 10 March 2021
looks neat! thanks a lot ^^
SmidA 9:01AM | Mon, 08 March 2021
Vous êtes les bienvenus, amusez-vous bien !
Kilroy 3:03AM | Mon, 08 March 2021
Merci beaucoup SmidA pour ce partage ! Thank you a lot for sharing this freely !!
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.