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Dredd 3 - Thanks!

Lightwave (none) posted on Oct 28, 2001
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Description


Following advice, I ventured into the wonderful world of UV mapping. I used Steve Cox's UV Mapper..If I'd known it was so easy! well - I wouldn't have booleaning geometry! Many thanks to chemicalbrother, sbir, and Tom Berna for their help. :) Still lots to do tho... :)

Comments (9)


fozzibear

4:48PM | Sun, 28 October 2001

AAAAAAAAAAhhhhhhhh, much better, he's one mean mother!!!!!!!!!!

Sacred Rose

4:51PM | Sun, 28 October 2001

WOAH!!! he is definitely dangerous. Excellent lighting, and your background sky is wicked!!

Lorraine

5:09PM | Sun, 28 October 2001

very nice job!....terrific texture job

vasquez

6:09PM | Sun, 28 October 2001

ghosh!

)

sturkwurk

9:37PM | Sun, 28 October 2001

Gulp... awesome so far... can't wait to see more!

)

chemicalbrother

8:58AM | Mon, 29 October 2001

looking great .............but you don't need UV mapper........ you can make UV maps right from within modeller.... check out your MAP tab

Curio

1:15PM | Mon, 29 October 2001

it seemed simpler in UV Mapper, but thats just me being dense! thanks! :)

Antoonio

3:32AM | Tue, 30 October 2001

Aaaaaa, now this looks reeeeelly good.

mqshocker

9:44AM | Wed, 31 October 2001

Wow ,Excellent Job Curio.


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