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Stanford's 'Happy Buddha'

Imagine 3D Realism posted on Aug 30, 2005
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Description


This model was downloaded from the Stanford 3D Scanning Repository (http://graphics.stanford.edu/data/3Dscanrep/). This model, digitally scanned from an actual object, was originally scanned with 9,200,000 poly's, but the one available for download had only 1,087,716 poly's. In Imagine, I further reduced that to 250,000 poly's, so its not quite as detailed as the original. Anyway, this render was done as an example of multipass rendering in Imagine and compositing, and thought it turned out alright so decided to post it here. It was rendered with a colour pass, ambient pass, a pseudo Ambient Occlusion pass, a shadow pass and specular pass, reflection pass and alpha channel, then all composited together. Finally I decided to render a depth pass and used it to add a bit of DOF in photoshop. Not easy when Imagine doesn't provide the facility to produce any separate passes except an alpha channel Haven't uploaded anything here for a while, but thought this turned out well enough to post, especially for a quick example render :)

Comments (7)


tien_avielle

3:00PM | Tue, 30 August 2005

Hi Lahl, great to see your master craftship again! I am still clueless as to these "passes" in Imagine - if there are no buttons, then I don't know how you are working this magic in Imagine. Life is too stressed now to even try, but I'll look forward to tutes from you and Clae.

)

Lahl

12:43AM | Wed, 31 August 2005

Thanks Tien. If you're still clueless about multipss rendering in Imagine, then check out my tutorials on my site, which is what this image was rendered for. It should help explain things for you :)

)

Eugenius

9:51AM | Wed, 31 August 2005

WOW!!! Beautiful render! this is exceptional work.

donaldvf

10:01AM | Wed, 31 August 2005

Very nice lighting resulting in an effective rendering. Extremely good work!

)

Lahl

3:20AM | Tue, 06 September 2005

The models are in a proprietry .PLY format. There are links to format converters and info about the file format etc on the site. I converted them by importing them into 3dsmax and then exporting them as 3ds or dxf, then importing them into Imagine. Just don't forget to increase Imagine's preference settings for max point, edge and face count per object. I set mine to 2 million which uses about a half a Gig RAM

Nuno

1:28PM | Wed, 07 September 2005

Ok,Lahl,thanks. Unfortunately,that means I won't be able to play around with the models:no 3DSmax for the Amiga... ;)

)

Lahl

4:03PM | Wed, 07 September 2005

Nuno. I can easily upload the converted objects to the Imagine website. See PM for more info


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