Mon, Sep 30, 4:31 AM CDT

The Working Hall

Bryce Architecture posted on Sep 04, 2005
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Description


This one's not quite finished yet, but it's close. Rendered exclusively in Bryce with no post-work. Playing around with fake radiosity, which I'm really enjoying. The floor is a pic-mapped terrain; I need to go back and smooth the jaggies on the tile edges. Quick Photoshop job, but the Bryce render takes a while. Also need to lower the DoF blur, perhaps a smidge. All textures are originals. The columns themselves are an obj I found floating on my HDD; credits to whoever made them because I sure as hell don't know.

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