Hetohke'e by lookoo
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Description
I recently bought Eszter by DigiCalimero, together with the accompanying morph package. The original model looks somewhat like Amelie from the French movie with the same name. After 15 minutes I had "Cheyennized" Eszter sufficiently, together with her name. "Eszter", which is Persian-Hebrew for "star" is now "Hetohke'e", meaning star woman.
The great thing about this character is that it can do much more than the usual V3 head. It is a morphable prop put on V3's neck. She can grind her teeth, bite her lips, lick her lips and many other things. Most of all, this is the first character I have used which acknowledges that a human smiles with the eyes just as much as with the mouth. When Eszter blinks, she doesn't just let her eyelid down like a porcellain doll. No, entire packages of muscles around her eye contract simultaneioulsy , just like in real life.
I wonder why so few ppl use her. She is phantastic. I will surely use her a lot in future renders.
Thanks for stopping by!
Comments (9)
prog
Wow!!! Those expressions are just fantastic!!!! beautiful morph, too!!! EXCELLENT!
miharo
Awesome!...
ilumminati
Cool expressions... A little bit softer texturing would make it perfect, imho...
lookoo
Iknow,thats the "Eszter realism pack". Looks pretty weird when exported to Vue ;) The good thing is you can also use any standard V3 head texture on her.
TSHamby
Brilliant done! Might I ask where you located the Shell Necklace?
lookoo
The cowry shell necklace is freestuff by Cooler from 3dcommune.com. The tophat is Rosity freestuff by skinmez.
fabriced
excellent work with ezster!
LillianaSapphire
The lighting doesn't do the skin justice i think. The problem with certain lights is, bump maps don't work well with them when they're high. If this is the case, i suggest changing the lighting to something softer. it would soften out her face. The texture in this light looks like paint splatters. I'm not being nasty, just pointing somthing out. i hope this little tip helped.
lookoo
LilianaSaphire, thanks a lot for the input. I will wxperiment a bit with different lighting. I am afraid though that the texture of the Eszter Realism Pack which I tried out here is simply too uneven, it has indeed this paint splatter effect, also when rendered in Vue. Maybe it's just better to use a V3 texure with Eszter in the future... ;)