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Hetohke'e

Poser Portraits posted on Oct 16, 2005
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Description


I recently bought Eszter by DigiCalimero, together with the accompanying morph package. The original model looks somewhat like Amelie from the French movie with the same name. After 15 minutes I had "Cheyennized" Eszter sufficiently, together with her name. "Eszter", which is Persian-Hebrew for "star" is now "Hetohke'e", meaning star woman. The great thing about this character is that it can do much more than the usual V3 head. It is a morphable prop put on V3's neck. She can grind her teeth, bite her lips, lick her lips and many other things. Most of all, this is the first character I have used which acknowledges that a human smiles with the eyes just as much as with the mouth. When Eszter blinks, she doesn't just let her eyelid down like a porcellain doll. No, entire packages of muscles around her eye contract simultaneioulsy , just like in real life. I wonder why so few ppl use her. She is phantastic. I will surely use her a lot in future renders. Thanks for stopping by!

Comments (9)


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prog

5:20PM | Sun, 16 October 2005

Wow!!! Those expressions are just fantastic!!!! beautiful morph, too!!! EXCELLENT!

miharo

9:57PM | Sun, 16 October 2005

Awesome!...

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ilumminati

2:40AM | Mon, 17 October 2005

Cool expressions... A little bit softer texturing would make it perfect, imho...

lookoo

4:08AM | Mon, 17 October 2005

Iknow,thats the "Eszter realism pack". Looks pretty weird when exported to Vue ;) The good thing is you can also use any standard V3 head texture on her.

TSHamby

11:17AM | Mon, 17 October 2005

Brilliant done! Might I ask where you located the Shell Necklace?

lookoo

11:29AM | Mon, 17 October 2005

The cowry shell necklace is freestuff by Cooler from 3dcommune.com. The tophat is Rosity freestuff by skinmez.

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fabriced

2:08AM | Tue, 18 October 2005

excellent work with ezster!

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LillianaSapphire

4:25AM | Thu, 19 January 2006

The lighting doesn't do the skin justice i think. The problem with certain lights is, bump maps don't work well with them when they're high. If this is the case, i suggest changing the lighting to something softer. it would soften out her face. The texture in this light looks like paint splatters. I'm not being nasty, just pointing somthing out. i hope this little tip helped.

lookoo

11:43AM | Thu, 19 January 2006

LilianaSaphire, thanks a lot for the input. I will wxperiment a bit with different lighting. I am afraid though that the texture of the Eszter Realism Pack which I tried out here is simply too uneven, it has indeed this paint splatter effect, also when rendered in Vue. Maybe it's just better to use a V3 texure with Eszter in the future... ;)


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