Desert Wash with Trestle Part 4 by mdunakin
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Description
One of a few renderings of a model I made in Lightwave and textured completely in Vue5I.
There are 304,056,313 polies in this scene.
I used Grey Scale Maps for all the Material and Eco placements,
as well as for the Trestle texturing to show collected dirt areas.
And I used Vue Filters to adjust Eco Size FallOff in conjunction
with the Grey Scale Maps and placemet. I wanted the rocks to
look as though they were being eroded away by the elliments.
Oh, and I used the Z Buffer Vue rendered image for the DOF in PS.
Worked like a charm, using the PS CS2 Lens Blur filter.
............md :)
Comments (3)
ISSE
Excellent texture
wabe
Slowly i wait for a train to come. :-)))) One ear is always on the rail to be sure i am here when it is coming! Great stuff again, your desert visualisation is absolutely top level. MORE!
mdunakin
Thanx, and as badly as I want to get the train on their, first I need to finish modeling it and THEN texture it, which the texturing the train part I'm NOT looking forward to LOL, but, right now I'm just trying an experiment to see IF??? I can even do my combined Terrains trick or not? No clue how to do it, so it's all going to be a brand new adventure into Vue :) I may just end up have to layer terrians and basically, "fake" things? I'll soon find out :)