WHO IS "virtuallyhistorical"? It's the two-man team of PETER HURST (phurst) and MAK WILSON (virtuallyhistorical). Two middle aged Brits with a passion for history, myth, art, architecture, CGI, costume and a few other things we can't mention!
Mak is a cgi animation director, puppeteer, actor, director, writer and movement consultant for TVÂ and film and Peter a actor, puppeteer, designer and writer.
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Comments (16)
EoinArmstrong
Excellent stone tex and amazing lighting!
Othosmops
Stunning realism! Wish to see the animation too!
Nightwind
Absolutely stunning! The attention to the small details and the lighting make this very convincing.
vorpalbunny
Yep. That's an amazing one. Super realism.
turner
Hello. I would try and lighten up the shadows which are cast on the ground. turner
Moebius87
Wonderful modelling... and a very interesting scene. It would be nice to see the animation.
InfernalDarkness
The building is awesome! Well-textured and modeled... The static poser people detract from the scene, in my opinion, especially since it's C4D. Also, the lighting is a bit off : the under-areas of the building should be better-lit with lower contrast? Are you using GI? Still, it's an EXCELLENT piece of work! Keep at it...
virtuallyhistorical
Thansk for the comments. In response to some: No we didn't use GI, or Radiosity in this case as we're still using 8.5, wut we will try one. I understand what you mean, InfernalDarkness, about the shadows but it's something we would respond to with extra lighting because of time/money constraints. Between these and rendering very long animations we have a lot to render. We use the Poser figures because there are very few out there in the Digital Archaeology field adding characters to their scenes. Our prefered method is composoting real reenactors into a scene whenever possible. (If you go to this -http://www.arc.ac/Tourviewer_BerthVT1.html - you can see an example of this in a work in progress QTVR tour we've done. (We don't tend to post those images here as they are mixed media and not purely C4D, as well as being QTVR's). Moe: We will put the link to the teaser animation with the next 15th Century posting. I'm not exactly happy with it as it was rushed, but it will be there. Thanks again,Mak.
kromekat
Looks great guys!! - I agree on the shadows - way too dark given the ambience elsewhere. Poser figures look fine to me. Does Pete make many of these costumes himself, or can you source them all online?
virtuallyhistorical
Thanks Adam. I do understand about the shadows and agree. It is interesting. Sometimes, rightly or wrongly, I like things to look as they would if a photograph had been taken rather than how they'd appear to the eye, if that makes sense. Menaing more contrast. As for the costumes, yes, Pete makes all our costumes. He used to do it, and still can, for real and I think it's his favourite part. Thanks again, Mak.
rammstein69
I like it. There is a lot of detail; the render time for the animations must be long.
virtuallyhistorical
Hi rammstein69. We cut down on detail for the animations and, at present, have taken the characters out. It averages out to around 3 minutes per frame but once we get our new Macs that should be cut down significantly!
kenmo
The detail is incredible...V
LillianaSapphire
excellent scene and lighting
dcclxxvii
Very beautiful!
morin3000
One of my preferred !!! I like the style of your work !!! You transmitted the colors and the light in beauty !!! Excellent composition !!! Have an awesome day !!! So long (_/) (='.'=) (")(")