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Lightwave Science Fiction posted on Mar 14, 2006
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Description


A test render of my Cylon Raider modeled using another excellent model out there done in Max as a template for the general shape. Rest of the reference material was compiled from the scifi web site and a few other resources out on the web. Textures with the exception of the graphic on one wing are all procedurals. The planet is shaded using procedurals with Hypervoxels to add some debris to the rings. The stars are clods of single point polygons, Lot and lots of single point polygons. lighting is a single distant light.

Comments (7)


mwshipping

8:12AM | Tue, 14 March 2006

WOW!!! What an awsome job!!

)

Oshio

8:18AM | Tue, 14 March 2006

the planet is nice. the ship, looks like some serious pinching or smoothing issues, seeing the wires on this would be interesting, and im sure tracing a tripled mesh wasnt too helpfull.

)

liltawen

10:35AM | Tue, 14 March 2006

I think it looks very frightening and threatening.Sometimes imperfect and even non-planar meshes can be useful. Looks like a very worn and beaten-up fracking Toaster.Goes well with the dirty rings on the planet.

pnevai

1:54PM | Tue, 14 March 2006

Some of the pinching is a result of the texturing, and bump gradients. This is to amplify a dented abused metal object. Some is from weirdness in subpatching. Personaly I like very much the way it turned out as it gives the model a beat up, in service look, like it may have been in too many battles. I think that I'll go in and add some more scarring and call the toaster SCAR after one Cylon featured in a Galactica episode. That one looked really beat up. This happy accident is going to make me go over my other ship models and beat them as well. I'll go in and refurbish the mesh to make it all pristine new and shiny looking when I get the time. I'll post those on the forum so yall can see the process.

Legion1

1:33PM | Thu, 16 March 2006

great pic for a superb show

Morpheous_Zen

2:34AM | Fri, 17 March 2006

Fracken Ay, a toaster convention. Good show man. Like the trashed toaster, ot looks like it's been in a fracas or three.

esmf01

3:04AM | Fri, 17 March 2006

Sometimes things can turn out better than expected. This is one such case. Where mesh anomolies work to the advantage of the object. It is far harder to make a 3D object look realisticaly weathered and distressed. This is one such case. The object looks like a repaired well worn and distressed object. It would take quite some time and effort to achieve this result deliberately. I agree leave it as is, it has character so lacking in so many space craft models.


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