Play with mass & light by jr221
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Description
The comcept isn't original, but I can't remember where I saw it. I know what I want this space to be, but I'd like to hear what you--the viewer--think it is. By the way, the curvature is in the structure, there is no distortion in the camera angle.
I modeled this in AutoCAD yesterday, had Lightscape calculate the radiosity last night while I slept, and rendered it in 3DS VIZ this morning.
Comments (2)
trogboy
looks like something from space1999 tv show (1970s) its cool looking though.
bulbousone
I like the use of space regardless of what it is. Honesty part - the camera angle gave my brain a "gut" reaction to wonder what's being hidden behind those pillars on the right... cool image :)