A Tiger for Mea (Photoshop) www.renderosity.com/mod/gallery/index.php
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I have been drawing since I was 11, some 33 years ago.
My 6th grade teacher, Mr. Knoss, was a great artist and I greatly admired his illustrations. He encouraged me to pursue my artistic interests at a crucial time in my development.
My High School art teacher "Vern", was also a great influence. He always challenged me to try different things.
I was lucky that my parents were very supportive of my interest in art. I studied at The Minneapolis College of Art and Design (1986-1990). Where I was humbled by many great artists that were far more talented than I. There it was that I rounded out my fine art skills, and then chose to major in Media Arts. Studied film, video and sound. Learned all the skills needed to shoot, direct, edit those mediums.
While pursuing a Media Arts major, I discovered computer graphics, still in it's infancy. This is where I came to an Epiphany. Here was a new medium, that incorporated everything I had previously learned into one new medium. Not only that, but it had new dimensions, interactivity, feedback, randomness, AI. I was hooked.
The next 17 years I learned and grew with the industry. Learning everything from how to create and manipulate digital imagery and create animations, to interface design and interactive authoring. My day job is an Information Architect, a fancy term for software interface design.
A few years back, my wife and I hit on some difficult times (As many people do) and it was during a very dark time in our lives that I discovered what became Renderosity, Initially I posted work, merely as a way to get myself back into the discipline of making new art.
I was delighted to find a world-wide community of talented artists, exchanging ideas and art!! I was thrilled! I have learned so much from you, and your art has brightened up my world. I am lucky to have made some great friends here, and I aim to do tributes to all of you!
Somanyartistssolittletime! ; )
I use this gallery as an online journal, and put all of my "Brain-droppings" here, over 400 images.
To see "The best" of my work, you can use the portals on my gallery page or go to my website:
www.abrainteractive.com
Hover over top left image to zoom.
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Comments (35)
Richardphotos
all beyond this ole' man's head but sometime I will give your very detailed process a try.outstanding tut!!!
Boofy
Wow! Thanks heaps Eric. I will give it a go! Might fry my poor li'l brain but I shall survive!! Jenny
linkdink
Thanks for this! I have downloaded for further study. I recognize that you have perfected the technique.
kenmo
Wow...thanks ever so much for sharing... This is incredible...
Valerie-Ducom
wowwww, i agree with kenmo, you're incredible!!! ggod day and hugs ;)
Naichan
A stroke of genius, Eric. I'll bet there'll be a mini-boom of animated GIFs around here soon! Thanks, pal :-)
Digimon
I hope so Nigel! We would all benefit from that boom!
jif3d
Mucho Grassy ass, just wot the Doctor (Who) ordered, smashing tuts ahoy...Thanx Eric way kool ! Cheers
chimera46
Awesome tutorial! I may just have to give this animaiton stuff a try now!
Jennyfnf
You explain everything very clearly. Sadly I know I would get in a terrible mess. I will leave all this immensly clever stuff to you, and I'll just enjoy your work.
Hopalong
Good stuff, Herr Doktor Professor, and an inventive use of Photoshop and a great tutorial. Corel Photo-Paint is more versatile than Adobe Image-Ready for making .GIFS, and it has a whole suite of "GIF-izing" options including different palettes (Black and White, Greyscale, Optimize, Adaptive, Black Body, Custom, etc.) and many modes of dithering which can be closely controlled in several different ways. With the real sticklers the custom palette is essential, and there are several tricks to using the custom palette which would be too long to go into here. When push comes to shove and you're up against 512, masking and pasting from one frame to another is useful in getting rid of some dancing pixels. But that is also tricky. The every other frame delete is a useful shortcut. The real beauty of the .GIF is being able to time each frame independently of the others. Making thumbs under 15k is also a useful challenge--how many frames can you get in 15k? Another real challenge--using the medium rather than fighting it, which means exploiting artifacts, including knowing beforehand what you can do with this or that palette or dither, and using it as part of your image. I put up the avatar that was recently suppressed because: (1) it was good; and (2) because it had so many frames and a convincing swim stroke in under 15k. Not BECAUSE of nudity. But the moderators and admins, tools of an idiot owner and an idiot view of "art", took care of that. Different images "GIFize" differently--Bryce's colors are hard but other programs are too in different ways. Adding 2D processes is often essential, and is also part of creating and exploiting your medium. The key is that "automated" GIFing works only in a few cases, and everything else must be done by hand and eye, carefully, cunningly, and case by case--a real "art" and a real challenge. .GIFizing other files can take long hours and necessitate several different strategies. And we haven't even mentioned making images in .GIF from the beginning or going back and forth between .GIF and .AVI, for example, using different dithers to optimize results. I don't know the upper limit number of frames for 512--certainly over a hundred even with color, and depending on size as well. If the people who ran this site had any brains, and were truly interested in "art", rather than exploiting artists, they would up the limit on .GIS, but why talk to a wall? As you say, many animations never appear here because however good they are they cannot be .GIFized under 512. Don't you know they are doing "artists" a real favor letting them post their fluffy duffy stuff FREE, hoho. Onward to other realms, Doctor. Secret handshake and all that.....
squeelydan
Thank you Very much for sharing this!!...What a very imformative tutorial. I'm saving this lesson to my photo's to study when I get some time...but then I read under "what you will need"..#4 (patience and imagination)..I fear I may be underqualified, haha
Digimon
Splendid lesson my dear Professor! You are SO right (On all counts) the pixel by pixel method I hear you describe is one I am very familiar with! Back in the days when dinosaurs roamed the Earth, and the web was just some university project, some of us made a living making 8-bit and even 4-bit icons, at 32 X 32 pixels!! One pixel at a time...and indeed, THAT would be the way to maximize your output! But I do not miss those days! I want to run naked and free through the wide landscape of tera-byte hardrives and plasma screens!! AUTO-BATCH!!!!! Opps, sorry, got carried away! ; ) Your swimming avatar is/was a classic! I noticed the thong you added, did the admins miss it? Well of course they did (On many levels). More on this later...
helix3d
Um.......huh?
Forevernyt
I'm going to favorite this just in case I ever have need of it. You da man.
lemonjim
I concur! Maybe someday, rosity will accept png, QT or Flash, and we'll get to see the large, smooth, colorful & sonorous versions of your works. But gifs can look good as you demonstrate.
Svarg
Thank You, Eric! Now maybe I'll give this a try. Well done!
robotalk
Thanks for this tutorial --it's great...but I have this one where I take many images, and put a quarter in a slot..and in a few seconds out pops a gif...but maybe one day I'll wise up and follow U LEAD...er UR Lead !
oscilis
You should write a tutorial book. Very imformative, not that I understand it all...yet! Maybe time to get out the plasticine again. Thanks for the long time it must have taken to write.
zoren
thanks Eric, great tut!
DennisReed
Most imformative! :)
Margana
Wow.....This is so sweet of you to do!I can imagine how many people you have inspired to try animations because of this...Not that you aren't already inspirational with your wonderful work...but you know what I mean...I hope...LOL.Anyway,a great big thank you for your thoughtfulness.You are such a generous soul...but I knew that already....-M :^) PS My eyes glazed over at tip 3 so I doubt you'll see any animations from me in the near future,lol.(I seem to have ADD when it comes to instructions/manuals of any kind,lol...It has nothing to do with you...You did a great job,here!...Boy,I'm rambling a lot today! Sorry! ;^))
cindyx
THANK YOU so very much! Some of your Tutorial is over my head right now, but I am saving it for future reference... in case my brain ever catches up with my fervent desire to learn more!
jocko500
I made some but nother like yours or hopalong. IO going to make some more. I did find some free programs useing google last nite. I got one in my digital image pro9[pichture it]
SkyeKat
Whoa - way over my head! But I'm going to try and read it anyway. LOL
Burpee
Can you make the printing larger? LOL!! Thank you so much....this is so clever to post it this way!!
evinrude
I'll probably never get to the animation level, but to read about it is still fascinating nonetheless. I never knew about dancing pixels. The tutorial is clear and quite professionally done.
TwoPynts
Super Eric, you da man! So nice of you to share your animatic alchemy with us all. It has generated some great discussion as well. My animations are mainly a Photoshop/Image Ready affair, but it is great to learn other ways. THANKS! F
Meowth
Thanks, I'm sure this will help for the animated icons I sometimes make.
idiot_sphinx
WOW ! I will have to try this if I ever get some time to sit and focus :) Thanks for the tutorial !!~COOL~!!