Mobile Gaming (2 of 2) by kromekat
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Description
The opening illustration for an article on mobile gaming for 3D World.
Adding some kind of face to the screen was contemplated at the early stages, but it was agreed that they exuded enough character without, relying instead on posture, which I was very pleased about as I have long admired this particular technique in others character work.
Cinema 4D 9.6XL
Cheers
Adam :)
Comments (20)
RodsArt
Modeling is great....Poses are just Killer!!!
virtuallyhistorical
Nice work Adam. How long did it take?
5391151
Great decision making....this'll work :D
kromekat
Thanks guys! - Mak - I spent a long afternoon modeling the phone character, textured it and the 2 variants over most of the next day, adding the additonal props etc too. The psoing and final renders were done on the next day - so maybe 2.5 to 3 days total.
Moebius87
Nothing critical to point out here... this is just way too good. Wonderful work as always, sir. :o)
TwoPynts
Ho, ho! This is great. Absolutely pro quality with that touch of humor you do so well.
kenmo
So very cool....
Predatron
Great work Adam, just love the whole concept. Well done, Steve:)
amapitodd
Excellent work. I always look forward to your posts.
waldotim
How bizarre... I love it!
thecytron
An "Encore"?
cartesius
Really superb work, Adam! And I love the Kromephone tag :)
efer
Very cool!
Incarnadine
I agree, a face was not needed. You caught them well.
intro
Great piece! Strong textures and poses. You're right about the personality! Well done
shakes
superb work and lovely detail, Adam! top robo phones!
markdavid
Delightful work, Adam. I like the detailed joints too
Sans2012
Excellent concept! You can almost see the expression on their faces:p I cant say how much I enjoy looking at your new concepts... Thanks:)
amirapsp
So cute again...
Nanothect
The quality of your work is nothing short of astounding. Guess that's why you're a Pro working for Mags. And yes I've followed a few of your excellent tuts in them! :D