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Lightwave Realism posted on Oct 05, 2006
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Description


My second modelling/rendering attempt with LW (8.0). Wish I had more time to devote to this! Thanks for looking; any helpfull comments are very welcome. (1024 x 768, btw).

Comments (16)


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Iguana9

2:39AM | Fri, 06 October 2006

Yeah, yours is more precise with the wood textures. Although I think it would distinguish more was there more light. Also on the mechanical side: it wouldn't work like this. The balls must be tied to two points, otherwise they wouldn't swing in one line, but in any direction. Apart from that I like it very much.

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cshark

9:42AM | Fri, 06 October 2006

Thanks Ig: good point Re: two points per ball. Thought of that when I was viewing yours. As for the lighting, I like the effect as is.

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Doublecrash

12:13PM | Fri, 20 October 2006

Very well done. You should play a bit with the reflections on the floor, making them a bit more glossy while fading to distance. It will add a touch of realism. I personally like a lot the lighting, subdued and soft.

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cshark

12:54PM | Fri, 20 October 2006

Good point, and I agree, fading the ref will add to the realism. Hmm...a gradient maybe ?

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gattone_blu

9:23AM | Fri, 10 November 2006

ottimo lavoro. Bravo

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balogo

9:28AM | Wed, 15 November 2006

great render... beautiful work (i like the ilumination.. )

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lior

7:22PM | Wed, 29 November 2006

Simply:outstanding!

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Fred255

10:38AM | Sat, 09 December 2006

Looks BRILLIANT to me!!!!

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awadissk

3:30PM | Wed, 17 January 2007

Excellent work!!!!!!!!!!!!!

laocoon

6:34AM | Sat, 27 January 2007

Really nice model and render.

Fotografo_arg

12:47AM | Sun, 20 May 2007

Looks great, very realistic!

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craftycurate

11:09AM | Mon, 24 September 2007

Another Newton's Cradle! Thanks for your comment on my "Missing Link" post. Nice modelling - as your other commenter noted, a single string would not guarantee the balls would swing in a single diretion, but who's to say you want them to do that! :) From this camera angle, it looks like the balls are actually overlapping a little bit. Maybe worth checking a side view. Could you make the floor reflections a little blurred, or add a very slight wood grain bump to the floor? I found that breaking up a perfect reflection adds a great deal of realism since few surfaces are perfectly flat in nature, even polished laminate floors have joints and cracks and so on. Depends what kind of look you're after.

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cshark

10:00AM | Tue, 25 September 2007

Thanks crafty, I appreciate your comments, particularly those regarding adding more realism (my goal in this). Even though the wood above does not look 'real', I must admit I like the way it turned out :)

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e-brink

3:40PM | Sun, 27 January 2008

Looks good! Realistic render too!

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DukeNukem2005

10:30AM | Sat, 09 February 2008

This is an excellent! This is a very beautiful! Very well done! Five stars!

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Oils_on_Display

1:23PM | Tue, 20 May 2008

.:good work - I'd love to see a render of these moving with some motion blur. Well done:.


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