Hi all. My name is Donnie. I enjoy working with 3D animation and rendering software. I do work on the side on a regular basis. Mainly flying logos and architectural work. All of which, due to NDA I cant display here.
Honestly though I really enjoy just putting my "tinkerings" here on Renderosity. Experiments or learning exercises. My main tool these days is Carrara. I also use Lightwave on a regular basis, especially with established clients whom I have done a lot of work for in the past using LW. All the scenes are setup.
I have been migrating everything to Carrara only, where possible of course. Somethings like Hypervoxel scenes are best left to Lightwave. There are workarounds in Carrara, but usually much slower than LW's HV's.
I really enjoy the accessible nature of Carrara. I know my way around Lightwave pretty well after nearly 10 years, but I have more "fun" in Carrara. I also use Vue, but not nearly as much as Carrara or LW. I really enjoy working on landscapes with Carrara.
Thanks for looking and have a great day!!
Donnie
Hover over top left image to zoom.
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Comments (12)
akulla
This one looks more realistic.
dbigers
Indeed. If I get the time I will see if I can "tweak" the Ambient Occlusion version of the scene to get it to more closely match this one.
dlk30341
This is much more realistic. XLT work :)
Sydney_Andrews
Yep, like this one better (never been a fan of AO anyway :) Regards, E
MarkBremmer
Very cool. And of course I like it better too. But AO wins easily for speed.
9841007
Omg, you are like the master of Carrara, and Carrara is my first love. Im going to try and safe up to get Carrara 5, hopefully the Pro version. That way I can start trying to pull off shots like this, I just have Basic 2. Do you do any tuts if not you should, and if so please let me know where I can find them. I adore the work you do in Carrara keep it up!!!!
sirvictor
great render..............beutiful room
dbigers
Thanks for the kind words 9841007. To be honest I did not do much in this image. The original author of the scene did the hard part. Carrara did the rest.
restif
Great and realistic render! Nice to see what Carrara can do!
Nod
You can tell it's not a photo of a real room. It's way too tidy! Excellent render.
drawbridgep
Excellent. At first glance I thought you'd posted a 3ds picture in the carrara gallery by mistake. Really very nice lighting.
dbigers
Thanks for all the comments everyone. Some people have asked so I will give some information on the lighting. I placed a plane object outside the sliding glass window on the left. I used that as a photon emitter. It is important to experiment on which way the plane faces. One side seems to "emit" more than the other. I put a value shader (1-1000) in the glow channel of the plane. This made it emit photons. From there it was just a matter of tweaking the value in the glow channel. As for GI settings. I used Best lighting at 8 pixels only. Best antialising, onject accuracy of 1 and shadow of 2. Interpolation was on, but at 100%. I also used gamma correction within Carrara. You can do it in post, but I found by testing that all GI renders of this room were dark and splotchy at the above settings. It was easier to set gamma in Carrara than keep rendering tests and then adjusting gamma after the fact. Using gamma in Carrra made all the splotches go away. For more control, once you have found the right settings for everything else you could render without gamma and tweak gamma in post. As it is, this is exactly as it came from Carrara. Personally I am quite impressed with Carrara's GI routines. Hope that was of some help for anyone out there trying interior rendering with Carrara.