Sat, Nov 23, 7:26 AM CST

Why Grunts are Grunts ^_^

Blender3D Humor posted on Dec 12, 2006
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Description


Okay, I'm being a little mean here. We all know Grunts are AWSOME!. ^_^ Just a test to see how slow my computer gets with a large number of Polys being used. Unfortaintly, very slow unless I set it to Wire Frames. Oh Well. All modeled and rendered in Blender3D and Munipulated in Photoshop7.

Comments (4)


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Ja-Seek

11:00PM | Tue, 12 December 2006

Great composition. How long did the render process take??

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GreenSat

9:30AM | Wed, 13 December 2006

Wonderful job, Richard!!!! I'm assuming he "painted himself into a corner" by his remark. I too would be interested in the time it took to render. Excellent piece, buddy!!!! Keep up the good work!!!

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oodmb

11:50PM | Mon, 18 December 2006

are you using ambient occlusion? i would suggest that you do and also use a different antialiasing mode. it will make it slower but... such a high gain in quality. yafray is also a bit faster at stuff like this than the blender internal is.

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intro

11:17PM | Sun, 24 December 2006

Hilarious.


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