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2 Stoler og ett bord.

Blender3D Architecture posted on Jan 31, 2007
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Description


I seem to have some trouble geting the texture to point the right direction. The floor looks a bot weird. But this scene was done with 2 area lights. Used material ramps, specular ramps and voroni texture on the chairs. A free tree floor texture I got from somewhere on the net. I am not able to remember where I got it. Rendered in blender internal with the AO settings on 10. Please feel free to comment. Then I will be very happy :)

Comments (6)


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oodmb

8:13PM | Wed, 31 January 2007

this is a good scene for yafray. nice chairs.

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auntietk

8:35PM | Wed, 31 January 2007

If I had to guess, I would say that the floor doesn't look right to you because it isn't lined up at right angles to the wall, or the walls aren't at right angles to each other. I am SO impressed with your work! You had mentioned that you just started in Blender, and your modeling is just amazing - far beyond beginner status!

ek-art

6:02PM | Thu, 01 February 2007

The odd floor adds a bit of surreal feel to this, I like it :)

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acclaude

4:41AM | Sun, 04 February 2007

This is already a very cosy place with warm colors ;o) wonderfull interior architecture result !! xxxxx, Thks 4share,

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FS

9:45AM | Sun, 04 February 2007

Excellent render and lighting!!!

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gattone_blu

4:24AM | Mon, 12 February 2007

Beautiful work


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