Sat, Nov 16, 7:45 PM CST

Too Much Postwork?

2D Abstract posted on Feb 08, 2007
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Description


Just wondering where I should post this. It started out as a Bryce render of a car. It was a car .obj that wanted to explode in BRYCE so I took it into CINEMA4D and resaved it as a 3DS. I brought it back into Bryce and rendered out a scene. The scene didn't look that great so I took it into PAINTSHOPPRO XI and used it to experiment with some of my effects to see what they would do. Before I knew it, I had this. I like it...enough to post it. It also gives me a chance to ask everyone what they think about postwork. Let's see....we have Bryce, Cinema4D and PSPXI....so, where does it go? It's a Bryce render and there's just a touch of postwork. You can still see a car in there, right? Not! The bumper was the chrome part and the big yellow-red area was the car body. Anyhoo, Lots of people postwork their images until the original is nowhere to be seen and still post it in the rendering ap's gallery. I'm learning alot now about postwork and adding much more of it to my images. If I ever get to a point where the image is so heavily postworked that it's no longer the same image, it's going into 2D. That's just me I suppose.

Comments (61)


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cmcc

8:28PM | Sun, 16 September 2007

aw what's the fun in that i think u should have put it in the bryce gallery or better yet the cinama 4d gallery as a surreal piece.


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