Hi there folks, welcome to my homepage here at renderosity. I am Tobak30, a 30 year old male that have been fiddling around with terragen and are now busy with Blender. a fantastic free proffesional 3d program. If you haven't tried it. Then you should. It is easier than it looks.
I live in Oslo, Norway. Where I am living my happy days. If there are something you are wondering about please don't hesitate. give me a mail and I will shurly be in touch. I like to get to know people. To explore life and see whats around the next corner. :) It is said that curiosity killed the cat. But that's not my motto.
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Comments (4)
Gog
Nice image Tobak, I've found the indigo6t5 (or what ever it's called) exporter fails if you have amesh with non-continuos normals - for example you flipped a some normals in the middle of a mesh or you used the scale along normals trick to create an abstract blob....
Tobak30
That doesn't tell me much. You have to tell me that in lay mans terms as my technical knowhow ain't that good. I have been at the indigo forum and it seems like there is a bug with the script to how complex scenes you are going to get it. Thats my guess anohow.. Cause I have not made any abstract blobs in that scene.
LillianaSapphire
Hiya, i think this looks really good, but IMHO the realism would be added moreso if you removed the grain on the image. The grain is rather offputting and kills the details..... I would use a softer grain, it would be easier on the eye, and details would be easier to focus on. The harsh grain distracts. I hope you understand. Thanks for sharing.
oodmb
You might want to find a better place for the camera. the current view is "constricting". It feels almost as if you are using digital zoom on a camera.