I dont think of myself as an artist - more a creatively minded laymen. Im blessed with perpetual inspiration, but cursed by a lack of talent.
I have always loved to sketch, and on the odd occasion even paint. Unfortunately for me, a real world canvas doesnt have an undo button. This is why, back in 1996, I first started toying with a Shareware version of Paint Shop Pro (found on the cover of a magazine). I knew almost instantly that digital art was for me.
Fast forward to 2006, when I discovered a highly under-rated (yet unfortunately limited) program called FaceGen. Within hours of tinkering with the software I was creating realistic characters well beyond anything I could have managed via traditional mediums. But what to do about bodies for my newly created digital brethren?
I took it upon myself to scour the internet in search of a 3D software package that was flexible enough to fulfil my specific needs, while still being NOOB friendly. Untimely I didnt want to spend months, or even years deciphering the ins and outs of 3D Studio Max for instance.
It wasnt long before I caught digital whisperings of a program called Poser, which lead me eFrontiers very own site.
In search of more examples of Poser art I found myself inevitably at Renderosity...and I havent looked back since.
The community here is certainly a mixed bunch (as are all communities, online especially), but in the great majority they have proven to be incredibly helpful, and wonderfully supportive.
If you plan on commenting on my images (and I certainely hope you do) while praise is always appreciated, critical analysis and constructive criticism is encouraged.
Happy rendering!
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Comments (11)
GreyPixel
Very nice! Looking forward to the other face morphs, very realistic!
mikeerson
I panned down for my female companion... she wanted to see you know what... I scanned down to where "it" should be, I pointed and said it's right there behind the word dificult.
ClawShrimp
Thank you GreyPixel. I'm loving what you're doing with Apollo. He's so flexible! You'd never know your Apollo: The Warrior was the same model as my African Test. Ha ha very funny Mike.
Rutra
I'm also doing some tests on Apollo on my own. Indeed, it's a fascinating model. The one thing I don't like so far is how the textures look when rendered in Vue. Even using the option "use Poser shader tree" it looks weird, full of strange spots. Your render looks very good.
pjz99
Actually I think the face looks quite good, with the exception of where you have the lower eyelids (too high). Nostrils could stand to not be quite so circular as well. Overall the face and body look very natural, good job.
brylaz
Excellent work!!! Looks great!!!
ClawShrimp
Rutra, it's not just in Vue that the materials don't render well. In fact, they render horribly using some of my favourite custom light sets. Thankfully Anton thought to include a few light sets that capitalise on his amazing node work. Using them as a base you can do just about anything. pjz99, I agree whole heartedly. The eye-lids and nostrils are what have been bringing this face morph down. It always helps to have a fresh pair of eyes go over your work. Thanks!
AnAardvark
Critique Group Comment -- The morphs are really great. The face looks a lot like someone I know. The body-hair isn't random enough, but considering that you are basically checking out your morphs it's fair enough.
bantha
I thing the face is believable, great job on this. The guy looks great. For a character study, it is all right, but the left arm seems to overlap with the body. You should move the arm a little bit more outside. Otherwise great. Critique Group Comment
plus3d
Very good image and very good work!
Richardphotos
excellent face and body hair. I am interested in your possible freebies.