I dont think of myself as an artist - more a creatively minded laymen. Im blessed with perpetual inspiration, but cursed by a lack of talent.
I have always loved to sketch, and on the odd occasion even paint. Unfortunately for me, a real world canvas doesnt have an undo button. This is why, back in 1996, I first started toying with a Shareware version of Paint Shop Pro (found on the cover of a magazine). I knew almost instantly that digital art was for me.
Fast forward to 2006, when I discovered a highly under-rated (yet unfortunately limited) program called FaceGen. Within hours of tinkering with the software I was creating realistic characters well beyond anything I could have managed via traditional mediums. But what to do about bodies for my newly created digital brethren?
I took it upon myself to scour the internet in search of a 3D software package that was flexible enough to fulfil my specific needs, while still being NOOB friendly. Untimely I didnt want to spend months, or even years deciphering the ins and outs of 3D Studio Max for instance.
It wasnt long before I caught digital whisperings of a program called Poser, which lead me eFrontiers very own site.
In search of more examples of Poser art I found myself inevitably at Renderosity...and I havent looked back since.
The community here is certainly a mixed bunch (as are all communities, online especially), but in the great majority they have proven to be incredibly helpful, and wonderfully supportive.
If you plan on commenting on my images (and I certainely hope you do) while praise is always appreciated, critical analysis and constructive criticism is encouraged.
Happy rendering!
Hover over top left image to zoom.
Click anywhere to exit.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Comments (15)
pjz99
That is a really awesome, unique character, my favorite of all the ones you've produced. I assume that is Apollo as well. Regarding what you said about this being the same postwork technique on all three renders, I expect the reason it looks so different in the first piece is because the character's skin is much darker - so I think the contrast to the lighting is what's making him look so different. I think you are on a very cool, unique track. Looking forward to more.
Zhack
I just love this technique, looks like something out of GTA or a gangster movie. It quite rare that you see poser work that doesn't look like poser work, if i saw this in a random gallery i would believe it to be hand drawn. Great work, keep it up!
ClawShrimp
Thanks pjz99. Yes, this is again Apollo. I doubt I'll ever need to use another male Poser figure...he's incredible! Zhack - What a compliment! Just finishing up the final character morphs and fine tuning the postwork. Then it'll be on to some actual panels!
TheAnimaGemini
Great morph on the character. Excellent.
bopperthijs
Ah, I see you found the art-button. Marvelous, Roy Liechtenstein eat your hart out!
bantha
I would not even have guessed that this is poser. Apollo is truely amazing, but so are your pictures. Great work.
dphoadley
Interesting! DPH
Bea
I really like this one very much :)
ubald
Very nice use of Poser!, Fantastic Image!,.CHEERs..
woodant
I can't wait to see where you go with this! Fantastic work!
Rutra
Your characters have a lot of personality. Not only in this series, but also in previous pictures. That is excellent. I understand that this heavy postwork is key to your work and i understand your motivations (and i applaud them). My main reason for saying, in the previous images of this series, that i think this has too much postwork is that it may become hard to distinguish subtle nuances in the character's expressions, nuances that could be essential to fully understand the characters motivations and emotions inside the story. So, for covers, i think the images are just great as they are now but for the story itself i'm not so sure. But this depends a lot on the kind of plot you are making, so i may be completely wrong.
ArtPearl
It is so refreshing to see some images that arent aimed at the 'realistic' look. Your characters all look so very unique - different from anybody else's work, and different from each other. Its hard to comment on their specific characteristics, since we know nothing about the story line and their role.(Sorry, I think this guy also has a bit of a smile! What's the matter with me?) Truly exciting work!
ClawShrimp
Wow, thankyou ArtPearl. Motivations will all become clear in due time. Of course, no graphic novel worth it's salt would be complete without a few twists here and there. :) I can say this much. The remaining character's names are: Pigeon, Zvekit, and Chibi. The names themselves are complimentary to their persona's, although a little cryptic in some instances. Rutra, don't worry. I realise if this precise post work were used for each panel of each page, very little detail would be seen. In fact, in many cases it may even be hard to distinguish between major and minor characters. At the moment consider this more a design direction than a hard and fast rule. :).
KarenJ
I like your style. This looks more like a posterised photo than a poser render. Hard to tell much about the character with this very stylised image, but he looks kind of like Dennis Hopper gone to seed! Very distinctive and not at all your die-cast Poser figure, so excellent work.
DapperMan
This is an incredible character. I think the consensus is that we love what you are doing here! I'd never have known that you hadn't done this with inks and zipatone if you hadn't told us otherwise. Great to see a male without that square jaw (jowel?) out of the pages of GQ.