Sat, Dec 21, 2:02 AM CST

More Cyclops Sculpting

ZBrush Creatures posted on Jul 03, 2007
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Description


Just a progress update. 1232384 polys. For the most part, Im calling the legs and arms done. Ive got a bit more sculpting work to do on the shoulder areas, the face, and the inner mouth. After that Im gonna do one more subdivision and hit the whole thing with some alphas. Then its on to texturing. Thanks for viewing. Comments and crits welcome. Update: Heres a link to a turntable of this model. It gives you a preview, but click download for the full size (900x900, .mov format, 6MB) http://www.4shared.com/file/19189505/f84d26b2/Cyclops.html

Comments (13)


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DocMikeB

8:00PM | Tue, 03 July 2007

Exceptional model, you use Z-Brush at the highest level. 5++!

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softdiva

8:02PM | Tue, 03 July 2007

Dang, he's scary!! 5+

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spm91g

8:16PM | Tue, 03 July 2007

Excellent work!!

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RIGO40

8:17PM | Tue, 03 July 2007

just awesome modoling...

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SamTherapy

8:19PM | Tue, 03 July 2007

Superb.

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Stone_Camel

8:37PM | Tue, 03 July 2007

Very cool! With 1.2 million Poly's Poser will freak, but the final render will be worth it. :D

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Orsbore

8:54PM | Tue, 03 July 2007

Fantastic Model!

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CaperGirl42

9:15PM | Tue, 03 July 2007

WOW! Awesome work!! hugz anne

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Revelation-23

9:22PM | Tue, 03 July 2007

Very nice! Kinda reminds me of the bastard love child of a Beholder and an Ogre or Giant. Not that I'm complaining, mind you.

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blankfrancine

10:25PM | Tue, 03 July 2007

Very handsome! 5+

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PsychoNaut

11:48PM | Tue, 03 July 2007

Ha ha! AWESOME! That intricate stuff around the neck really makes it freaky, plus it looks like it could lift and throw a good size building.

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XxDarkMessiahxX

12:48AM | Wed, 04 July 2007

LOL, Stone Camel... I wouldnt even try to render this in Poser. I plan on doing a final render in Maya though with displacement & bump maps after I texture it.

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violet

6:08AM | Wed, 04 July 2007

Amazing model..........Very well done !!!!


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