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Four Rocks, #1

Terragen Landscape posted on Aug 07, 2007
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Description


Terragen 2 alpha

Comments (17)


Tangled-Universe

3:52AM | Tue, 07 August 2007

Oh man this looks really good! Only minor crit is the noise/grain, especially in the upper-left. What where the rendersettings and time? Nice dusty look! Surfacing and displacements are very well done. Guess this is your alternative way of getting cracks you mentioned at the forum? The lighting is very nice also, love those soft shadows! Martin

mjhatch

4:02AM | Tue, 07 August 2007

Wow??? The texturing is marvelous! It really does look REAL...;)

)

Haroon

4:11AM | Tue, 07 August 2007

Rendersettings: Quality: 0.7, AA: 5, GI: 2|2 Rendertime less than 8 hours.

)

Alex_NIKO

8:03AM | Tue, 07 August 2007

Very realistic... looks like a photograph!

)

aarontyler

8:53AM | Tue, 07 August 2007

If is wasn't for TG2's render times and crashes I'd be all over it... Either way, these rock tests look fantastic!

)

Octaganoid

9:23AM | Tue, 07 August 2007

I love these extreme close-ups of the great detail possible with TG2. This one is cool. More of these !!!

Phylloxera

9:26AM | Tue, 07 August 2007

Intéressant ce travail sur un caillou en close-up !!

)

athesdan

11:41AM | Tue, 07 August 2007

superb rock !

fractalinda

3:44PM | Tue, 07 August 2007

Awesome rock texture!

)

hotracer2

6:13PM | Tue, 07 August 2007

Very realistic, love the texture and lighting:):)

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Rich2

6:53PM | Tue, 07 August 2007

The round rock looks almost semitransparent, like quartz...! Amazing up-close detail - now for a wide-angle shot...?

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Slav

4:21AM | Wed, 08 August 2007

Very nice work on the materials and shapes. Love the detailed look of this picture.

)

efflux

8:39AM | Thu, 09 August 2007

Very nice materials. Looks a little pixelated though on close inspection which I don't understand given the rendering settings. I've had a few problems myself with that. I now usually end up rendering big and downsizing because I can't get exactly the same smooth results by tweaking AA. What we need is a colour gradient so we can easily drive more than two colours with one fractal to get really interesting mats. There are ways at present but it's tricky and complex to set up.

)

Jordano

7:48PM | Thu, 09 August 2007

Realistic! Perfect! Outstanding!

)

Tiwiwine

4:35PM | Sat, 11 August 2007

Amazing work. Surface details are incredible.

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Maori

1:55PM | Mon, 13 August 2007

I agree with Aaron Tyler!

)

seth93

4:10PM | Mon, 12 November 2007

amazing and realistic job !


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