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Lowpoint, forepost

3D Studio Max (none) posted on Mar 20, 2002
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Description


Low poly modelling, I was inspired by Luis Royo. Environment studies.

Comments (9)


Laminator

5:47PM | Wed, 20 March 2002

Definately very cool. If I were to make any critcism, I think it would benefit with some DOF.

X-Titan

9:17PM | Wed, 20 March 2002

I don't know exactly why, but I like this image a lot

DAN3D

2:50AM | Thu, 21 March 2002

I think what would lift this image is definatly some very distant buidings in the background on the horizon to portray a whole city.! Excellent image. Love it!

MrBrice

3:38AM | Thu, 21 March 2002

Nicley done image, very unique...

)

malfunkshun

8:31AM | Thu, 21 March 2002

suggestion for low poly buildings. chamfer the edges slightly, it doesn't add much to the poly count and makes it look more realistic

unyon

2:38PM | Tue, 07 May 2002

Love this image! My only suggestion would be some distance fade, to make the farthest buildings match the backdrop. Great work

kappa

12:51PM | Wed, 04 December 2002

What I like best about this image is the steel cables, that aren't really stretched, as if they had loosened with time.

Armands

12:02AM | Fri, 04 April 2003

Baigi labi sanaacis! Atceros sho Luisa bildiiti, pats esmu taisiijis postpro :) Taa tik turpini!

)

DukeNukem2005

3:09PM | Fri, 04 January 2008

Wow great! Excellent artwork! Very good idea!


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