Sat, Dec 21, 2:04 AM CST

Sword a la Royo

3D Studio Max (none) posted on Mar 20, 2002
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Description


Modelling about 8 hrs, textures - about 20 hrs, no plugins.

Comments (26)


--Divide-By-Zero--

5:37PM | Wed, 20 March 2002

Fantastic texturing. Your effort really shows. Great job! =DBZ=

)

Eugenius

5:48PM | Wed, 20 March 2002

Very nice Sword!!!

Laminator

5:53PM | Wed, 20 March 2002

Blimy. Nice Textures.

)

GrayCloudDesign

6:40PM | Wed, 20 March 2002

Excellent job, great modeling and texturing!!!

Heart'Song

7:08PM | Wed, 20 March 2002

Really, really gorgeous work. Thanks.

)

seraph135

7:10PM | Wed, 20 March 2002

That is a beauty. Really nice job with those textures. The only thing that bothers me about it is that in the image on the top, the wood just cuts across at a perfectly sharp line with a black void behind it. I'm sure that the focus of this piece wasn't on the background, but my eye did kinda go right to it. Easy fix though.

Captain Neat-O-Man

7:52PM | Wed, 20 March 2002

Phew. Good stuff, that.

X-Titan

9:20PM | Wed, 20 March 2002

What can I say? Perfection is atcheived. "It's just something I like saying". This is a great model with great texturing and lighting. I agree with seraph135 though about the black void.

bulbousone

10:04PM | Wed, 20 March 2002

NICE! Your keen eye to detail is very appreciated. Who says you need GI to have a kick butt render?

soulhuntre

12:31AM | Thu, 21 March 2002

Outstanding!

)

jasminre

2:17AM | Thu, 21 March 2002

...your texturing is really awesome...

johnalpi

3:55AM | Thu, 21 March 2002

I agree with seraph13 on the backgroundl, still a great image, textures, modeling are both brilliant! ;)

Odin

8:00AM | Thu, 21 March 2002

nice! i love the metal, looks much better then the chrome texture some people seems to like...I think it would look a little better if the pommel was a little smaller, and if you remove that knob on the end..just my thoughts. And about the void, you could add a HDRI, would probably add extra realismt to it as well.

)

malfunkshun

8:28AM | Thu, 21 March 2002

cool with some other words and stuff.

)

zorares

11:38AM | Thu, 21 March 2002

Holy .... This is truley amazing!

GITS

5:14PM | Thu, 21 March 2002

Damn good sword you`ve made here!! holy shite....very awsome texture work in it. Top score from me no doubt about it :)

)

crommcruac

6:09AM | Fri, 22 March 2002

20 hours for texturing? It's worth the time. Excellent

Puppeteer

11:54AM | Fri, 22 March 2002

Shit dude that's sweet :-) The blade looks especially good.

m25yucka

12:52AM | Sun, 24 March 2002

Whoowee! This is fantastic. I need to model a sword now! Only critique and this is just MO, but I would say the handle radius is a bit too small. It looks much better than I could do, mind you, but the sword blade actually continues down through the handle, and it just looks odd to me. Like I said IMO. The texturing is fantastical too. God! I need more practice!!

Voodoopups

7:49AM | Sun, 24 March 2002

beautiful mapping

)

agades

8:40AM | Sun, 24 March 2002

Thanks to all for the comments! I'm not a medieval weapons specialist, sorry about the wrong shape, it really is incorrect. It's only 3d version of one interesting detail from one Luis Royo painting. When I look at some great traditional painting, I get a lot of good ideas for 3d. This pic is just a model test render, it even doesn't have composition or background.

)

sms

12:58PM | Sat, 30 March 2002

Just awesome!

smuey

4:33PM | Thu, 02 May 2002

Good Lord... I can only hope to EVER become this good at modeling...when it comes to MAX, I'm still at the point where you use every single tutorial you can find...

dareading

1:32PM | Fri, 30 August 2002

Very good indeed, nice texturing the steel looks fantastic, however I would say the shadow on the floor would be a lot sharper. A lot of people prefer to use shadow maps to give a softer shadow and speed up render times, however in nature when an object is casting a shadow on a close surface, the shadow is very defined. When the object is moved further away from the surface, it produces a softer shadow.

kappa

12:43PM | Wed, 04 December 2002

If Royo had decided to take a shot at 3D, I sincerely doubt he'd achieve such skills. Beautiful job, also a great tribute to him! Congratulations!

)

DukeNukem2005

3:10PM | Fri, 04 January 2008

Wow great! Excellent artwork! Very good idea!


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