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Batleship Constitution Side, Front, & Back Views

Rhino 3D Science Fiction posted on Feb 06, 2008
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Description


Here are some orthographic views of this 3D CGI kitbash project along with a few statistics.

Comments (8)


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lygher_xero

7:53AM | Wed, 06 February 2008

toss in a perspective and you got it pretty good!

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thecytron

8:15AM | Wed, 06 February 2008

Xcellent conceptual design work!

)

interceptking

11:13AM | Wed, 06 February 2008

something about it... i really like it

)

fuegofeeton2

3:08PM | Wed, 06 February 2008

Wow. I love this ship. Love to see this ship in action in the story I'm working on! lol Let's see it in action.

)

geirla

7:49PM | Wed, 06 February 2008

It is a great ship. The image looks like it needs some more anti-aliasing though...

bluehermit

4:49AM | Thu, 07 February 2008

Looks a sound piece of design work to me. On my monitor some of the smaller features seem a little indistinct.

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hideakifuji

7:03AM | Fri, 08 February 2008

its seem like a very strong star ship .

dcmstarships

9:03AM | Fri, 08 February 2008

In response to the remarks regarding level of detail: I am struggling getting Rhino's native rendering engine to do what I want. The lighting tools are also tougher for me to use than those in TrueSpace, or maybe I just need more experience. I have always found lighting the toughest part of 3D CGI work. Also, the bump map features in Rhino's native renderer are weak. I tried to compensate for this by using a lots of modeled detail in key areas. Still, I agree that the result is less than satisfactory. In this project, I couldn't get the UV spaces for the objects to map that way I wanted them too using Flamingo and thus had to stay with Rhino's native renderer. As I get more experience with the Flamingo rendering add-on for Rhino, I will probably do most of my final renderings using that program instead.


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