Sat, Feb 1, 7:54 PM CST

Alien Derelict found in Epsilon Quadrant [WIP]

Carrara/RDS Science Fiction posted on Jun 29, 2008
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


My first serious attempt at an image using Carrara 6 Pro, which I got because of the surface replicator function (used here for the trees and rocks). These are medium quality renders with just 10000 photons, ambi occlusion and skylight enabled. All models mine, Carrara's in-built tools used to create terrains and trees. Hexagon used for Ship, Site cabins, Aircon units on cabins and access stairs. Most of the textures are mine, with a couple of generic dirt textures from 3D Total Vol2. Can't decide what camera angle to go for (I have five cams in the scene currently) - any advice/comments welcome. Thanks for looking, All the best Steve

Comments (23)


)

Tanglimara

6:02AM | Sun, 29 June 2008

Great sci-fi image Steve, cool modelling that shows off the whole scene really well. Don't know what other camera angles you have but maybe one that's close up to the structure enhancing it's sense of scale. Tony :-)

)

restif

6:40AM | Sun, 29 June 2008

Great showcase for Carrara! Model and landscape are great!

)

Biffowitz

6:51AM | Sun, 29 June 2008

Awesome modeling and artwork, a must see full size. Impressive and unique render!!

)

MarkBremmer

8:39AM | Sun, 29 June 2008

Nice work.

)

allnaydi

9:08AM | Sun, 29 June 2008

Great job modelling and rendering - DAZ could use this a advertisement for Carrara :)

)

amapitodd

9:50AM | Sun, 29 June 2008

Great scene.

)

grafikeer

11:05AM | Sun, 29 June 2008

Very well done...great modeling work,and the damage textures really add realism to the scene...I do think if you buried the ship slightly offset into the terrain it would be even better,but this is an excellent scene!!

)

Geophree

2:11PM | Sun, 29 June 2008

Most Excellent!

)

danamo

4:50PM | Sun, 29 June 2008

Looks great! I like the overall sense of scale and your scene details. My only advice, having seen ancient plane-wrecks in the jungle, is to have some smaller under-story type plants sprouting here and there on the ship where enough wind-blown dirt and seeds might gather over the many years since the ship crashed. Just my .02 cents. Really good work.

)

Shiroyama

6:22PM | Sun, 29 June 2008

wow, this is cool! nice modeling and texture work, great sense of scale. i must get around to learning c6 one of these days!

)

LBAMagic

4:21AM | Mon, 30 June 2008

Excellent work. My advice...keep doing what you're doing. It's great.

)

ThomasMacCallum

6:38AM | Mon, 30 June 2008

fantastic, love the huge scale here.

)

Singular3D

2:35PM | Mon, 30 June 2008

I like that image. Very well executed. My advice: Carrara is sensitive on scaling. The scene looks a bit tiny, so maybe upscale the elements in the scene and go for a realistic atmosphere. The camera angle is great and the modeling fantastic. Just go on.

)

Simon-3D

8:44AM | Wed, 02 July 2008

cool image nicely done.

)

Nod

1:08PM | Wed, 02 July 2008

Excellent work so far. Can't wait to see it when you've finished it. Keep the camera angle.

)

MRX3010

9:47AM | Thu, 03 July 2008

I think the angle is fine, you don't want to loose site of how big this thing is. If you want a different feel try rotating the angle of your camera, it will give more of an animated feel to the scene rather than static, but I like it either way myself.

)

kamperbeyond

5:45PM | Fri, 11 July 2008

Great pic. I think an angle from the lake top looking at the hulking wreck disappear into the woods would be awesome. Is that damaged/woren element on the hull built right into your shader or is it an additional layer. I'm looking at aging one of my model for a similar wreckage effect, and was wondering how you got your amazing results here

)

originalmoron

2:45PM | Sat, 19 July 2008

Nice modeling and render.

)

RedSteve

8:04AM | Sun, 27 July 2008

Thanks to everyone for their kind and constructive comments. Kamperbeyond, a few people have asked me about how I have achieved the damaged effect so I have posted a short tutorial along with some downloads etc at http://www.zonescreen.eu/blog/derelict-starship-texture-tutorial/ hope this is useful. Thanks, Steve

ramzaforce

5:16PM | Mon, 03 November 2008

great sense of scale

)

rawdodb

11:23AM | Fri, 14 November 2008

Beautfully done! Enjoyed your tutorial.. Really helpful. Tried to down load the textures from your Tutorial down load page. Got the first, (Upper left hand corner) but the other three wanted me to log on to your FTP site? would not let me do it Anonymously.

)

RedSteve

6:21AM | Mon, 17 November 2008

Hi rawdodb, Thanks for the comment, sorry you had trouble with the files. I have PM'd you about it with some links, I seem to be able to get the files using HTTP instead of FTP for now so let me know how you get on. For anyone else having trouble till I fix the tutorial, please go to http://www.zonescreen.eu/dload And save the files from there using your browsers normal method for saving files.

)

JCD

9:35AM | Sat, 27 December 2008

Wonderful image - very well done!


4 476 0

02
Days
:
04
Hrs
:
05
Mins
:
21
Secs
Premier Release Product
dforce - Hot Hoody - Genesis 8
3D Models
Top-Selling Vendor Sale Item
$12.95 USD 50% Off
$6.47 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.