The Star Patrol Wants You!
by theSea
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Description
Hi, thanks for looking in.
This is a bit of fun that started out as an attempt to enter somehting new in the DAZ Studio guide contest over at DAZ. As things worked out it wasn't needed (thanks to those of you who voted for 'Broken' among other things) and I would not have been able to render this according to the rules anyways.
It's interesting how things evolve. This started out with the center figure (whom you may recognize from "Future So Bright..." with a wardrobe change) but she wasn't carrying the image, so I brought in Maj Cache, but then it wasn't balanced. So I brought in the Liquid Knight character on the right. Still something missing. Aha! Giant Robotic sidekick. Now it has a group dynamic.
Production Credits:
"Liquid Halo On Sky 16," "Major Cache" and "Liquid Knight On Sky 16" all by Uzilite and available @ DAZ. I played with the materials on all three outfits a lot, but I felt the default textures were perfect for the kind of mood I was playing with here. I believe Major Cache is holding the gun from Uzilite's "Hardcore."
Center character is wearing textures from MaskEdit's "Mask's V3NaturalSkin #5" available here, with Kozaburo's free "Short Hair." Facemorph is a freebie by A__
Robot is "Link" from theAntFarm availabe at DAZ. I worked on his materials a great deal as well.
Foreground setting is "SkyDeck" and background props are "Greeble City Blocks" both by Stonemason from DAZ. Also visible are the free "Skytraffic" props by Stonemason.
The pwSurface2 shader was used on all of the foreground elements. The steel parts of the robot benefitted particularly from the ability to do blurred reflections - these are time consuming, especially rendered at high quality, but look great.
Lighting was LightDomePro2 by Dreamlight with a custom sky created in Vue. There is also an omArealight off camera to the left providing some bounce lighting off of the building.
I also rendered a high res shot of the background in Vue and comped that in over the skydome... even with a 8000x4000 skydome the background wasn't as crisp as I would like so I rendered a piece out seperately and used that.
Process Notes:
DAZ Studio render, except the backgrounds which were done in Vue7i. Compositing and postwork n Photoshop CS3.
This image was rendered in several passes. There are a lot of city blockes and a lot of skytraffic in the background, so I had some trouble getting a 1 pass render with LDP2 at 1600x1200 pixels. I ended up doing it multipassed with a 16 light skydome.
I rendered seperate passes for the ambient lighting, the skydome, the sunlight and the area light. I did these with the ambient on all of the surfaces pulled to zero... it's really important to turn off all of the self-lighting on the surfaces when you're multipassing, otherwise they will 'stack' when you compisite, causing nasty glows over which you have no control.
Next I rendered a pass with no lights and just the skydome ambient turned on - this gave me the sky in the background and the reflection of the sky on all of the foreground surfaces. I reloaded the scene and rendered again with no lights and all of the glows on the antennas, windows and suit details turned on, but no skydome. This gave me independant control over the glows and the sky.
Next came a Mood Master Pass and then I rendered a mask of the sky surface so I could isolate it.
This was all composited in photoshop, with the individual lighting layers layered in screen mode, the mood master pass and then the sky and glows. I copied the glow layer and blurred it for a little smear on the glows. Finally I added the replacement sky over the top of everything with the mask of the sky surface ensuring that evreything blended correctly.
Whew, that sounds a lot harder than it was. Overall render time was probably about 12 hours for the various passes, much of it due to the blurred reflections on Link.
As always, your comments and constructive criticism are much appreciated.
Comments (35)
ThomasMacCallum
Spot on! Bright crisp render with excellent materials. Great fun great image.
Timesurfer
oh my! tired already just reading how you put this together. lol fantastic image all around!!!
Amethst25
WOW this is awesome. It looks like a scene from a movie! I am probably reading more into than there really is but the guy on the left needs to clean off his boots. Looks like there is dirt all over them. I really like this one and I'm not much for sci-fi!
beatoangelico
Fantastic scene and pose, excellent work...!!!!
DarkStormCrow
Excellent!
DAVER2112
Very nice work!! :)
JCD
Great image - love the lighting here...
Larion
Nice work!
sim3344
Beautiful scene,well done!!!
thecytron
Fantastic scene! Great presentation!
blainenorth
Excellent image!
Lyndseyh
Superb lighting and composition - I love that fact that your images are so varied
Cimaira
dreamlord08
Amazing scene, great one....
elfguy
Very nice result!
moonbunnie
Wow , amazing detailed work , thanks for sharing process as well. All came out gorgeous!
raven916
Excellent work, your detail is amazing, thanks for sharing your process. fav
scooby37
Great sci fi scene very well executed. Pin sharp and full of detail. Cool!!
Revelation-23
Something tells me the robot's the clown of the group. Nicely done. Well worth the time spent on this one, as usual.
PhilW
This looks amazing - especially in Full View - and thanks for sharing your working methods as well - excellent work all round!
Naoo
Nice SF! Excellen Light!!!
EltonJ
Amazing render, theSea. You did some good work here. :)
Seaview123
VEry sharp looking image! Convincing lighting, great background, and cool characters. Nice work.
johnny_damnit
Awesome image and I love the step by step info (tutorial if you will) Thank you very much for sharing your knowledge. Excellent work!
shotgung0d
Another exceptional work! I'm not too keen on her light skin tone but I guess the sunblock in the future works better than today's.
jakiblue
you know you're the man, right? laughs awesome work.
KL3d
Cool characters, scene and render!!
kbobbitt
GREAT scene - love your characters, cityscape and nice lighting!!
Biffowitz
Fabulous render and detail, cool idea.
gaff
Fantastic work! Very impressive!