David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (14)
geirla
Wow, 5 million polygons - very impressive. Thanks for sharing. Love those little Bryce astronauts.
Ozylot
You are truly a bryce master! Fantastic work!
NefariousDrO
I'm still blown away by how much detail you put into these models. Absolutely fantastic work.
Styxx
I've been away for a while, it is good to come back and find you still doing these amazing models! Your patience is legion!
TheBryster
This stuff just makes me weep with joy! I love that we can boolean and model in Bryce. BTW you've just convinced me to try your method of construction to get over the horrendous problems I've been having with the Flying Scotsman Project. Hats off to you!!!
Bambam131
Thanks guys for the feed back! Cheers, David
c-ram
I have seen your art work at daz bryce galerie... you're just incredible!! I'm a bryce user too and like you i think that it's not a modeler but with a lot of booleans you can render some nice pict. If you want to see some of my picture, here are a link http://www.3dvf.com/modules/galeriev2/artiste.php?idartist=3879&page=1&py=&type=&cat=&tr=1&s=19&start=10&a=0&l=&ta=
Star4mation
It's increadable how you do this in such detail David! A hand full of booleans and I'm lost!! :)
jrcejaspulido
86410 objects... I can't imagine such incredible work. Using your own words, you have the art of boolean.
Lown
Incredible work, I was looking at the polygon count and thinking thats not so many, I regularly have 100mil polygon scenes files! But dude, how do you keep track of over 80 thousand objects!! Thats just insane!! Excellent, admire your work a lot!
amapitodd
Proof of the amazing work that goes behind your art and designs.
BenBischop
Just Speechless.....!!!!
kjer_99
I just don't see how you manage to keep track of all of them, David.
zapper1977
Now that a wire frame wahoooo