Future Hallway by SDI
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Description
This picture is a reproduction of an image I saw almost 2 years ago in a german magazine. I'm currently planning to create a few more picture with these "cold" colors. The reason is, I want to create an interactive webpage where you can move around in an environment that will look like this hallway.
Some facts: 13 Textures used on 149 Objects. Due to the use of Radioity the Render-Time was 3,5h on an 2000+ XP with 512MB Ram
Comments (13)
dandavis
This is awesome. The radiosity really adds to this image.
kaiservr
very nice modeling and the lighting is great.
Tibbe
damn great lightning and shadowing!!
Erik0815Erik
WOW! COOOooool!!! Great thing, really :-)
drzorn
Nice but why that shadows left??? it looks unreal. the light mainly is on the end of that "room". but there are lamps at the beginning?! sorry for my english
squidinc
very nice modelling, but there seems to be something strange happening with the reflection, like the antialiasing isn't set on best or something, jagged edges, nice scene though :)
DXtreme
yes try the antialiasing!! get better pics!! but so far it's a real cool pic!!!! like the idea and the modelling!
SDI
Actually, the Anti-Aliasing is enabled. Otherwise the walls wouldn't look so "smooth". I guess you are critisizing the non-antialiased reflections on the floor. I recognized them, but I wasn't able to fix them. I guess it has something to do with the reflections on the catwalk and its transparency and the reflections on the floor...
strata
Great looking image. Congrats. You will get 10 points if you fix the anti-aliasing on the floor. :)))
Xzifer
i do not htink there is anything wrong with the anti-aliasing i thik its just coz the reflection is up so high that it is reflecting the objectnext to it and coz they r so close it make sit look like there is no anti-aliasing on I "THINK" ;) nice pic there SDI
SDI
This is exactly what I tried to tell 2 messages above, but I think this descreption get more to the point than mine... Thank you, Xzifer. And thank you for all your comments...
sms
Gorgeous looking image. Excellent work!
djdoyle
Is there a reason that it's so bright at the far end of the hall? There appears to be the same amount of lights/lighting at the near end. Very nice modeling, I like the smoothness of the walls/floors.