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Folding Knife(WIP)

Rhino 3D (none) posted on Jun 17, 2002
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Description


Hey, Im back to Rhino...for now :) Im working on a pocket knife, once again trying to put in as much Detail, now the Model may not show it, But there was TONS of Fillet done to it. Even those lil holes on the handle..and that was a pain. Because for some reason, Rhino would keep causing an Error... but I managed to get it done. I will add a texture to this one. But its going to be hard, because exporting it to an OBJ takes a while, and I get that "out of Memory" error when I import to bryce. Is there a way to texture a 3DS File like you do an OBJ file? thanks Comments...Gripes...anything you can dish out, wanted:)

Comments (2)


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TKraccoon

12:15PM | Tue, 18 June 2002

I like its design, but why fillet the holes? It seems to me all you'd have to do is create cylinders, have them partially intersect the surface, and then do a boolean difference...but I could be wrong, especially if you have a bunch of internal details we can't see. If you do, try posting a cut away also.

OpticalSingenoid

5:58PM | Wed, 31 July 2002

Yes you can UVMAp & texture .3ds files just as well! If you want, i could do it for you... Great Knife!


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