Light programmer and professional 3D designer working out of Alaska.
I tend to be pretty extreme and enjoy sea kayaking, glacier skirting, freestyle mountain climbing, cross country cycling, as well as more solitary endeavors such as creative & technical writing, sound synthesis, and the various aspects of 3D design. Suck at sketching, though.
I've transitioned through several 3D programs over the years: starting with Rhino 2.0, then moving on to Cinema 4D, and currently working with Maya.
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