Mon, Sep 30, 1:30 AM CDT

More learning..

Cinema 4D Work In Progress posted on Oct 28, 2010
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Continuing with the Harvest Time pack, took a break from texturing and thought I would model up something for fun, so a bucket. What started off with the idea of such a simple prop turned out to be a massive learning curve. Lessons learnt today; MoGraph makes work flow so much easier Attaching geom to a spline wrap modifier, why have I not been using this before! UV Mapping Geom before modifying; Learnt the hard way, take the handle for instance. I first did this using sweeps nurbs but when I came to UV Map it by selecting an edge and flat projection map and realigning using LSCM it threw me out a weird map. So, thought about it hard, modelled up a cube, grouped that with a MoGraph spline wrap modifier. UV mapped the cube, and BINGO one clean UV. Have learnt such a lot from this very simple prop. Must play more, this is fun! Rendered with UV Maps on for textures :) On a side note, I'm thinking of adding a few extra polys to the bands, what do you think? Just to round them up slightly more. Mike

Comments (6)


)

Wolfmanw

6:52PM | Thu, 28 October 2010

Excellent job

)

5391151

1:13AM | Fri, 29 October 2010

Very cool....I know what you mean about sometimes seemingly 'simple' stuff takes you on a journey of learning!!

)

thecytron

8:43AM | Fri, 29 October 2010

Xcellent detailed render!

)

magickmedbh

9:21AM | Fri, 29 October 2010

Excellent work! ;D Oh, and the bands... I think that they're perfect, but just for comparison, make one ans see which you like best. Again, amazing work!!!

)

Black-Carrie

10:04PM | Fri, 29 October 2010

Not really necessary: 1.) It is hammered iron, so it has edges and isnĀ“t perfectly round. 2.) Poser7 accept, if you have smoothed your mat-groups in your modeler, so you can smooth it there.(Have not tested this out in P8 or 2010, but hope it works there too) Nice chance to save polygon-count

)

anitalee

1:19PM | Sun, 31 October 2010

Nice


0 159 0

00
Days
:
22
Hrs
:
29
Mins
:
13
Secs
Premier Release Product
Arabian Model Iman for Genesis 8 female
3D Models
Top-Selling Vendor Sale Item
$23.00 USD 40% Off
$13.80 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.