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SubD/Mat test - cool red

3D Studio Max (none) posted on Jul 13, 2002
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Description


A simple object to test Max materials on. Working on getting a better grip on them. This is a home grown "car paint" shader, but it needs a few more layers to make it work really well. The surface is easy, a plane with extruded faces to different hights then meshsmoothed a bit to give it some nice curves. All standard max, raytraced reflections, no add on renderers or plug-ins.

Comments (2)


nTa

12:44PM | Sat, 13 July 2002

nice car paint shader, but a bit too wet looking

MrCAD

1:09AM | Sun, 14 July 2002

nice work mate..just needs a lil improvement in the specular highlight..the whites should be more prominent if its a car shader.


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