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Reintroducing the Mars Spaceship USS Shenandoah

Bryce Science Fiction posted on Dec 19, 2010
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Description


The Art of Boolean (Part 48) Reintroducing the Mars Spaceship USS Shenandoah This image shows my redesign of my Mars ship USS Shenandoah with the whole ship completely rethought. The basic look has been maintain but the Command Deck, Lander, Frame support connecting the CMD to the engine section has been completely redesign. The project actually started in March of this year and is in the final design phase as you see it in this wire frame plus the next pictures I will be releasing of this project. I first tried to redesign the entire ship using Bryce7 Pro but after only adding less then 250 Megs the program began to crash and I had to decide which version of Bryce to use to complete the project. I also tried using Bryce 6.3 but again the same issue not enough headroom to be able to create larger files then 300 Megs. I went back to Bryce 5.5 and that did allow to put all sections together as you see it but I still cannot save the file as a complete unit nor add anything else to the file i.e. planet etc. This has made the project quite painstaking in the way that I will be able to add the ship to any scene in the future. Again, DAZ has decided to add many things to Bryce 7 that will support their bread and butter (POSER) but will not truly try to work on what the program needs and that is a more robust memory engine to handle larger files. The program crashes out at less then 300 Megs, this needs to be addressed ASAP if they want to make the program viable to compete in the market place with other programs. I believe the optimum question is "IF" they want to compete in the market place. If we that still use Bryce to create our work, continue to have to work within the constraints of the file, size that this program can handle what is it future. Of course, Bryce will still be able to be used by many but the potential of this program has been limited to mostly beginners because of what they have not done. At some point, I as well as many that use this program for actual work projects will have to move to a more robust program to get our work done. In my opinion we both loose because they still do not see the larger picture. If I go to DAZ and you go to the Bryce gallery there, it is mostly full of images that 50 to 80 percent is Poser not Bryce. I think they should rename the gallery to Poser with Bryce gallery because I rarely see an image posted there that is actually 100 percent Bryce. You can dress it up any way that you want but by not addressing, the basic memory issue that this program has will never allow this program to ever reach its potential. I believe I said enough on this subject so I would just like to take this time to wish everyone here at Renderosity a Very Merry Christmas and a Happy New Year. I do realize this is not "PC" but I just do not care as this session was for one purpose in our lifetime so I will leave it at that. Thanks again for taking the time to view and comment on my work. David

Comments (12)


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5391151

2:37PM | Sun, 19 December 2010

I myself have run into that memory 'issue'.....so I feel your pain.I hope youll be able to render something out for us to see.

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geirla

3:15PM | Sun, 19 December 2010

Design looks great! I can't wait to see the final version. I understand what you mean about Bryce limitations, having run into something similar with my recent freighter design. I wish they would fix performance when dealing with large number of objects. Instancing can fix that in some, um instances, but for a design like yours that's not a practical solution. Maybe using more than on thread in some of those operations would help. Or some better logic in whatever happens with all those objects. And 64-bit might help as well. Of course, Bryce is a tenth the price of "professional" packages, so we have to accept a little less development effort.

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TheBryster

3:22PM | Sun, 19 December 2010

Couldn't agree more about the memory problems. I'm up against a brick wall with them too. But I haven't got ten years to learn another proggy. Whatever. As for Christmas. It is PC. Our Government just said so. So, Merry Christmas and a Happy New Year to you and yours!

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lwperkins

3:37PM | Sun, 19 December 2010

I kept wishing that they would just clean up the render engine to be faster, patch the memory holes and let us overload the libraries;) I actually love Bryce as a renderer because it was so stable (I only went up to 5.5). If i want to render Poser figures I'll use Poser ;) Bryce was ideal for space scenes and assembling architectural models, IMO. I do think it's amusing that it's actually not a great landscape program like Terragen, but for what you are using it for, it's great. I still use it to render objects and generate textures! You are an amazing modeller, regardless of package!

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ShawnDriscoll

5:39PM | Sun, 19 December 2010

Are the suits done in Bryce also? Merry Christmas.

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Keith

6:05PM | Sun, 19 December 2010

Just a comment on the overall design. If those are supposed to be radiators near the engines exhausts, no real ship would ever have them that way. The way they are set up, heat released by one radiator fin will be absorbed by another. Similarly, the more of the spacecraft "in view" of the radiators, the poorer they will work. They will also pick up the heat of the engine exhaust. That's why on real spacecraft and facilities (such as the ISS), the radiators are in a single plane with each other sticking out from the the hull, or, such as on the Apollo Command/Service Module, single-sided radiators flush with the hull so there's nothing blocking their view of space and the view of the hot exhaust gas from the engine is minimal..

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Bambam131

8:18PM | Sun, 19 December 2010

Well Keith, I am happy with my design and as far as the radiators are concerns they are exactly where they are suppose to be. They are far enough back from the exhaust not to receive any heat so I am just not worried about it. You cannot compare the ISS to this because there are no engines. Most of the designs I have seen would show the radiators as were I have placed them. Therefore, since this is my design and I just do not see any that you have created I will leave them as such. In addition, about the Apollo service module I never saw any type of radiator on that. I believe that they rotated the entire ship to dissipate heat. Also since the engine was only use sparingly I cannot agree with your assessment about heat from that engine. They fired once to enter orbit around the moon and then again on the return to earth and the longest duration was less then 5 minutes. However, thanks for you comments, have a Great Christmas. David

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peedy

12:00AM | Mon, 20 December 2010

Excellent design! Corrie

KnightWolverine

12:20AM | Mon, 20 December 2010

Photobucket

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Hubert

4:21AM | Mon, 20 December 2010

Impressive design and incredible modelling in Bryce!!

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Star4mation

3:29PM | Mon, 20 December 2010

Superb Bryce modeling David, and a Happy Christmas to you too :)

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thelordofdragons

5:51AM | Mon, 11 April 2011

Nods I have had the misfortune of using Bryce 6 and 7 the memory issues suck. Yes its not designed so they say for complex modelling but why sell a product that is used to create and gives you the basic tools to do so that is so limted. I now use Xp 64 and have 16Gb of ram, my limitations using boleans have hit the limit and i cannot open most of my models in anything apart from bryce 4. I was a test bench to many to see what bryce could do with primatives experimenting with multireplicating and hit 102,000 spheres, (not sensible but looked cool) As for critisizing its amazing how people who DONT model think they know all, *Grow up and try something more than like David said, than posting poser characters into Bryce. Daz have lost the plot and the galleries are basically full of NON Bryce works, if you use poser in bryce, put it in the Poser gallery. Bryce is a creation tool, poser is a dress up Barbie tool, where others buy or get freebies to make scenes, the only creative part is whats wearing what and where the props are put. To create from nothing, absolutely nothing just the very limited primitaves Bryce has and create somehting like this, that takes talent, and sadly talent is sadly lacking in the galleries. I encourage all who try, all who love what they do, but please, open your eyes people, enjoy what you do and let us do what we do. and Daz SORT OUT THIS PROBLEM, WE ARE SICK AND TIRED OF YOUR IDEA OF BRYCE,,,,IT SUX PLAIN AND SIMPLE,,,SORT IT OUT.


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