Tue, Nov 5, 4:41 AM CST

Quiz Boys

Carrara/RDS Illustration posted on Jan 27, 2011
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


This was a Pop Quiz, inspired by my last few pieces. As I was building it, I wanted to try out the Shader options in Carrara and see if I could come close to what I had learned to build with Poser. The formica floor is all proceedural. And so are the stripes in the ties. This took a few days of tinkering, the stripes. It was easy to do 2 colors, but to add in an alternative third color was more difficult and made me cry ;) The shine on the jacket is proceedural, using the Glow channel. The balloons were added for a bit of color and for reflections and are part of the Carrara library; I like utilizing these inhouse props, such as the poinsettia's in the Christmas Card. As you can see, I also learned how to uncheck a box to free up the camera proportions. When learning software, sometimes you are blind to the obvious. I had a much wider scene to begin with, which would have created a lot of unused space and take longer to render. Speaking of rendering, I tried to learn the do's and don'ts of the options to get the best results. What I found was is using Soft Shadows, the BEST options brings C to it's knees, but Good is just as good with half the time. Indirect Lighting... you have to use the maximum, best settings to kill any dirty, sooty shadows with an exponetional hit to render times. One interesting thing concering Carrara and Skin: using a decent textures, such as Pictureland's Kane, utilizing BOTH Ambient light in the scene alongside Gamma Correction in the rendering brings out the skintones well without the need of subsurface scattering or the glow channel. The initial GI render was clocking in over 24 hours long. I killed it and got the render times down to 2 1/2 hours. Once again, a learning render. I'm looking forward to doing some outdoor scenes soon, too. Thanks for the look (please view at Larger Size), and for the comments.

Production Credits


M4 Suit Set
$12.00 USD 30% Off
$8.40 USD

Comments (7)


)

Zaarin

9:35PM | Thu, 27 January 2011

Nice; it's always fun to learn new things about your program. :) Something that may be worth noting is that SSS + AO + GC can actually be highly desirable, at least in Poser; I don't use other apps much, so this advice may or may not be useful. ;)

)

bernieloehn

12:43AM | Fri, 28 January 2011

Very good! Great complex scene setting! Lovely details, like the pencil on the floor! Nice boys! ;-)

)

uncollared

5:44AM | Fri, 28 January 2011

great characters

)

kobaltkween

4:08AM | Sat, 29 January 2011

it sounds like you're really having to wrestle with Carrara to get a good grip on its materials and such. your scene creation is as unique and strong as ever. i know how hard it is to work with a new application. good luck with your experiments!

)

njb2000

5:24AM | Sun, 30 January 2011

Nice work on the textures! I like how you created the scene to work with all these elements! A great way to find out what works is to play! Fine job!

)

SyberianFrost

10:57PM | Fri, 04 February 2011

Looks great

)

popeslattz

12:43PM | Sun, 06 March 2011

Looks great. Thanks for the info on Carrara. I'm still just using Daz Studio but would like to expand some day...


2 172 0

01
Days
:
19
Hrs
:
18
Mins
:
11
Secs
Premier Release Product
Steampunk Fabric Iray Shaders - MR
3D Figure Assets
Sale Item
$16.00 USD 40% Off
$9.60 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.