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Medieval town

Lightwave Medieval posted on Mar 26, 2011
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Description


This is a render of a medieval town made with various models I created over time. The town itself is a little below 500K polygons which is fairly acceptable, I suppose, even if the huge number of textures and normal maps required the landscape to be rendered separately then composited inside Lightwave.

Comments (5)


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vintorix

8:56AM | Sat, 26 March 2011

The models are excellent and the low poly count makes them extremly versatile. The landscape around leaves something to be desired though! :)

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flavia49

12:45PM | Sat, 26 March 2011

nice work!

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kjer_99

1:23PM | Sat, 26 March 2011

Very nice looking for 500k of buildings! I wouldn't call that a large amount by any means.

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CaptainMarlowe

10:52AM | Sun, 27 March 2011

Thanks all. @Vintorix : yes, landscape around is very basic and I didn't postwork the compositing, thus letting strange artifacts appearing. Hopefully, my instancing plug-in will be updated to 64-bits very soon, removing the ram barrier and letting me add the landscape in the very same scene, which will be much more realistic...

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DocMikeB

1:38AM | Sat, 07 May 2011

Excellent historical model!


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